Index of Spells by Level - Arc 1

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Accelerated Movement
    SPC
  Arc 1, Brd 1, Rgr 1, Sor/Wiz 1  
    General

Swift. Balance, Climb, Hide, Move Silently, and Tumble at normal speed with no penalty on skill check.

Alarm
Abjuration 1 standard action SRD
None - No Arc 1, Brd 1, HB 1, Rgr 1, Sor/Wiz 1, Wealth 1 V, S, F/DF
2 hours/level (D) Close 4 hours

Wards an area for 2 hours/level.

Anarchic Water (M)
    SPC
  Arc 1, Clr 1  
    General

Makes chaotic-aligned anarchic water.

Angry Ache
    Book of Vile Darkness
  Arc 1, Asn 1, Clr 1, Pain 1  
    General

Subject takes -2/4 levels (max -10) penalty on attack rolls.

Animal Messenger
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
None; see text - Yes Arc 1, Brd 2, Drd 2, EmBarachiel 2, Rgr 1 V, S, M
1 day/level Close 6 hours

Sends a Tiny animal to a specific place.

Animate Fire
    SPC
  Arc 1, Drd 1, Wuj 1  
    General

Turn campfire into Small fire elemental.

Animate Water
    SPC
  Arc 1, Drd 1, Wuj 1  
    General

Turn quantity of water into Small water elemental.

Animate Wood
    SPC
  Arc 1, Drd 1, Wuj 1  
    General

This spell imbues a Small or smaller wooden object with mobility and a semblance of life.

Aquatic Escape
    CS
  Arc 1, Drd 1  
    General

Take the form of a fish.

Arrow Mind
    SPC
  Arc 1, Rgr 1, Sor/Wiz 1  
    General

Immediate. You threaten nearby squares with your bow and fire without provoking attacks of opportunity.

Aspect of the Wolf
    SPC
  Arc 1, Drd 1, Rgr 1  
    1 hour

You change into a wolf and gain some of its abilities.

Axiomatic Water (M)
    SPC
  Arc 1, Clr 1, Pal 1  
    General

Makes lawful-aligned axiomatic water.

Babau Slime
    SPC
  Arc 1, Drd 1, Sor/Wiz 1  
    5 minutes

Secrete a body-covering acid that damages foes' weapons.

Bane
Enchantment (Compulsion) [Fear] [Mind-Affecting] 1 standard action SRD
Will negates - Yes Arc 1, Blg 1, Clr 1, Dem 1, Suffering 1 V, S, DF
1 min./level 50 ft. General

Enemies take -1 on attack rolls and saves against fear.

Beast Claws
    SPC
  Arc 1, Drd 1  
    6 hours

Your hands become slashing natural weapons.

Beastland Ferocity
    SPC
  Arc 1, Brd 1, Drd 1  
    30 minutes

Subject fights without penalty while disabled or dying.

Beget Bogun (XP)
    SPC
  Arc 1, Drd 1  
    General

You create a Tiny nature servant.

Blade of Blood
    PHBII
  Arc 1, Asn 1, Blk 1, Clr 1, Duskblade 1, Sor/Wiz 1  
    General

Weapon deals +1d6, or +3d6 if you take 5 points of damage.

Blades of Fire
    SPC
  Arc 1, Rgr 1, Sor/Wiz 1, Wmg 2  
    General

Your melee weapons deal +1d8 fire damage for 1 round (swift).

Blaze of Light
    HoB
  Arc 1, Drd 2, Pal 1  
    General

60ft. cone of light dazzles creatures.

Bless
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
None - Yes (harmless) Adp 1, APeace 1, Arc 1, ChamGwyn 1, Clr 1, Community 1, Exalted Arcanist 1, Family 1, Pal 1, Shu 1, Vassal of Bahamut 1 V, S, DF
1 min./level 50 ft. 30 minutes

Allies gain +1 on attack rolls and saves against fear.

Bless Water (M)
Transmutation [Positive] [Good] 1 minute SRD
Will negates (object) - Yes (object) APeace 1, Arc 1, Clr 1, Hlr 1, KotC 1, Pal 1 V, S, M
Instant Touch General

Makes holy water.

Bless Weapon
Transmutation 1 standard action SRD
None - No Arc 1, ChamGwyn 1, Glory 2, KotC 1, Pal 1, Slayer of Domiel 1, Vassal of Bahamut 1 V, S
1 min./level Touch 5 minutes

Weapon strikes true against evil foes.

Swift Bless Weapon
    SPC
  Arc 1, Pal 1  
    General

Weapon strikes true against evil foes for 1 round (swift).

Blessed Aim
    SPC
  Arc 1, Blk 1, Clr 1, Pal 1  
    General

+2 bonus for allies' ranged attacks.

Blockade
    CS
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Fill 5-ft. square with enormous block of wood.

Blood Wind
    SPC
  Arc 1, Clr 1, Sor/Wiz 1  
    General

Subject uses natural weapons as thrown weapons.

Bloodhound
    SPC
  Arc 1, Rgr 1  
    General

You gain an immediate retry if you fail a Survival check while tracking.

Branch to Branch
    SPC
  Arc 1, Drd 1, Rgr 1  
    6 hours

You gain +10 competence bonus on Climb checks in trees and can brachiate through forest.

Breath of the Jungle
    SPC
  Arc 1, Drd 1  
    General

Mist increases DC of saves vs. poison & disease

Buoyant Lifting
    SPC
  Arc 1, Drd 1  
    1 hour

Underwater creatures rise to surface.

Burial Blessing (M) (XP)
    DotF
  Arc 1, Clr 1  
    General

Prevents a corpse from rising as undead.

Burning Hands
Evocation [Fire] 1 standard action SRD
Reflex half - Yes Adp 1, Arc 1, Blg 1, Duskblade 1, Fire 1, Shu 1, Sor/Wiz 1, Wmg 1 V, S
Instant 15 ft. General

1d4/level fire damage (max 5d4).

Calm Animals
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
Will negates; see text - Yes Animal 1, Arc 1, BVal 1, Drd 1, Rgr 1 V, S
1 min./level Close General

Calms (2d4 + level) HD of animals.

Camouflage
    SPC
  Arc 1, Drd 1, Hrp 1, Rgr 1, Wuj 1  
    1 hour

Grants +10 bonus on Hide checks.

Cause Fear
Necromancy [Fear] [Mind-Affecting] 1 standard action SRD
Will partial - Yes Adp 1, Arc 1, Blackwater 1, Blk 1, Brd 1, Clr 1, Death 1, DrgBlw 1, Duskblade 1, HB 1, MH 1, Orc 1, Passion 1, Shu 1, Sor/Wiz 1 V, S
1d4 rounds or 1 round; see text Close General

One creature of 5 HD or less flees for 1d4 rounds.

Charm Animal
Enchantment (Charm) [Mind-Affecting] 1 standard action SRD
Will negates - Yes Arc 1, BVal 1, Drd 1, Rgr 1 V, S
1 hour/level Close 1 hour

Makes one animal your friend.

Claws of the Bear
    SPC
  Arc 1, Drd 1, Rgr 1  
    General

Your hands become weapons dealing 1d8 damage.

Clear Mind
    SPC
  Arc 1, Pal 1  
    1 hour

+4 on saves against mind-affecting spells and abilities.

Climb Walls
    SPC
  Arc 1, Drd 1, Rgr 1  
    30 minutes

The subject gets a +10, +20@5th, or +30@9th enhancement bonus on Climb checks.

Cloak of Shade
    Sandstorm
  Arc 1, Clr 1, Drd 1  
    6 hours

Touched creature gains protection from heat and sun.

Cloudburst
    SPC
  Arc 1, Drd 1  
    1 hour

Rain obscures vision, extinguishes fires, and hampers missiles.

Cold Fire
    SPC
  Arc 1, Clr 1, Drd 1  
    General

Fire becomes blue and white, emits cold.

Command
Enchantment (Compulsion) [Mind-Affecting] [Language-Dependent] 1 standard action SRD
Will negates - Yes Adp 1, APeace 1, Arc 1, Clr 1, Domination 1, Pact 1, Tyranny 1 V
1 round Close General

One subject obeys selected command for 1 round.

Comprehend Languages
Divination 1 standard action SRD
- Adp 1, APeace 1, Arc 1, Beguiler 1, Brd 1, Clr 1, Commerce 1, EmBarachiel 1, Herald 1, Meditation 1, Mind 1, Sor/Wiz 1, Wuj 1 V, S, M/DF
10 min./level Personal 4 hours

You understand all spoken and written languages.

Conjure Ice Beast I
    Frostburn
  Arc 1, Clr 1, Drd 1, Rgr 1  
    General

Conjures ice creature to fight for you.

Conviction
    SPC
  Arc 1, Clr 1  
    1 hour

Subject gains +2 or higher save bonus.

Corrupt Weapon
Transmutation 1 standard action SRD
None - No Arc 1, Blk 1 V, S
1 min./level Touch 5 minutes

Weapon strikes true against good foes.

Crabwalk
    SPC
  Arc 1, Brd 1, Drd 1, Rgr 1  
    5 minutes

Subject gains +2 to AC and Attacks when charging.

Crunchy Snow
    Frostburn
  Arc 1, Drd 1, Rgr 1  
    General

-20 penalty on Move Silently checks in area.

Cure Light Wounds
Conjuration (Healing) [Positive] 1 standard action SRD
Will half (harmless); see text - Yes (harmless); see text Adp 1, APeace 1, Arc 1, Blk 1, Brd 1, BVal 1, ChamGwyn 1, Clr 1, Drd 1, EmBarachiel 1, Healing 1, Hlr 1, HotD 1, Pal 1, Rgr 2, Shu 1 V, S
Instant Touch General

Cures 1d8 damage +1/level (max +5).

Curse Water (M)
Necromancy [Evil] 1 minute SRD
Will negates (object) - Yes (object) Arc 1, Blg 1, Clr 1 V, S, M
Instant Touch General

Makes unholy water.

Deafening Clang
    SPC
  Arc 1, Pal 1  
    General

Swift, Weapon deafens with a successful touch attack.

Death Grimace
    Book of Vile Darkness
  Arc 1, Asn 1, Blk 1, Sor/Wiz 1  
    1 hour

Caster leaves magical "calling card" on a corpse.

Deathwatch
Necromancy [Evil] 1 standard action SRD
None - No Arc 1, Clr 1, Hlr 0, Planning 1, Slayer of Domiel 1 V, S
10 min./level 30 ft. 4 hours

Reveals how near death subjects within 30 ft. are.

Decomposition
    SPC
  Arc 1, Blg 1, Drd 2  
    General

Wounds deal 3 extra point of damage each round.

Deep Breath
    SPC
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Your lungs fill with fresh air for the duration of the spell.

Delay Disease
    SPC
  Arc 1, Clr 1, Drd 1  
    24 hours

Postpones effects of a disease.

Demonflesh
    Book of Vile Darkness
  Arc 1, Blk 1, Dem 1, Demonic 1  
    30 minutes

Caster gains +1 natural armor/5 caster levels.

Detect Animals or Plants
Divination 1 standard action SRD
None - No Arc 1, Drd 1, Rgr 1 V, S
Concentration, up to 10 min./level (D) Long General

Detects kinds of animals or plants.

Detect Attitude
    Dragon 323
  Arc 1, Brd 1, Clr 1, Pal 1  
    General

Reveals target's attitude.

Detect Chaos
Divination 1 standard action SRD
None - No Adp 1, Arc 1, Clr 1, Inquisition 1, KotC 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Dragonmark
    MoE
  Arc 1, Clr 1, Sor/Wiz 1  
    General

Detect and identify dragonmarks within 60 ft.

Detect Evil
Divination 1 standard action SRD
None - No Adp 1, APeace 1, Arc 1, Clr 1, KotC 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Favored Enemy
    SPC
  Arc 1, Rgr 1  
    General

You know if favored enemies are within 60 ft.

Detect Fire
    Frostburn
  Arc 1, Clr 1  
    General

Detect fire within 60 ft.

Detect Good
Divination 1 standard action SRD
None - No Adp 1, Arc 1, Clr 1, MH 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Guilt
    Dragon 323
  Arc 1, Clr 1, Pal 1  
    30 minutes

Reveals how much guilt target feels.

Detect Law
Divination 1 standard action SRD
None - No Adp 1, Arc 1, Clr 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Snares and Pits
Divination 1 standard action SRD
None - No Arc 1, BVal 1, Drd 1, Rgr 1, Shu 1 V, S
Concentration, up to 10 min./level (D) 60 ft. General

Reveals natural or primitive traps.

Detect Undead
Divination 1 standard action SRD
None - No APeace 1, Arc 1, Blg 1, ChamGwyn 1, Clr 1, Deathless 1, Pal 1, Sor/Wiz 1, Undeath 1 V, S, M/DF
Concentration, up to 1 min./level (D) 60 ft. General

Reveals undead within 60 ft.

Detect Violence
    Dragon 323
  Arc 1, Clr 1, Pal 1, Rgr 1  
    30 minutes

Reveals violence done in area within recent past.

Disguise Self
Illusion (Glamer) 1 standard action SRD
- Arc 1, Asn 1, Beguiler 1, Brd 1, HB 1, Shu 1, Sin-E 1, Slayer of Domiel 1, Sor/Wiz 1, Trickery 1, Wuj 1 V, S
10 min./level (D) Personal 4 hours

Changes your appearance.

Dispel Ward
    SPC
  Arc 1, Clr 1, Sor/Wiz 1  
    General

As dispel magic, but affects only wards.

Distort Weapon
    Book of Vile Darkness
  Arc 1, Blk 1  
    30 minutes

All threats of a critical hit against good foes are automatically confirmed.

Divine Favor
Evocation 1 standard action SRD
- Arc 1, ChamGwyn 1, Clr 1, KotC 1, Mysticism 1, Nobility 1, Pal 1, Slayer of Domiel 1, Vassal of Bahamut 1 V, S, DF
1 min. Personal 5 minutes

You gain +1 per three levels on attack and damage rolls.

Divine Sacrifice
    SPC
  Arc 1, Blk 1, ChamGwyn 1, Pal 1  
    General

You sacrifice hit points to deal extra damage.

Doom
Necromancy [Fear] [Mind-Affecting] 1 standard action SRD
Will negates - Yes Arc 1, Blg 1, Blk 1, Clr 1, Corruption 1, Decay 1, Dem 1, Hatred 1, KotC 1, Pestilence 1, Wrath 1 V, S, DF
1 min./level Medium General

One subject takes -2 on attack rolls, damage rolls, saves, and checks.

Drug Resistance
    Book of Vile Darkness
  Arc 1, Clr 1, Sor/Wiz 1  
    6 hours

Subject is immune to addiction.

Ease of Breath
    Frostburn
  Arc 1, Clr 1, Drd 1, Rgr 1  
    General

+20 inherent bonus on Fortitude saves to resist altitude sickness.

Easy Trail
    SPC
  Arc 1, Drd 2, Hrp 2, Rgr 1  
    6 hours

Makes a trail easier to pass.

Ebon Eyes
    SPC
  Arc 1, Asn 1, Clr 1, Sor/Wiz 1  
    1 hour

Subject can see through magical darkness.

Elf Disguise
    Magic Books of Faerun
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    4 hours

As disguise self, except no body changes and only to an Elf type.

Embrace the Wild
    SPC
  Arc 1, Drd 2, Rgr 1  
    1 hour

You gain an animal's senses for 10 min./level.

Endure Elements
Abjuration 1 standard action SRD
Will negates (harmless) - Yes (harmless) Adp 1, APeace 1, Arc 1, Blg 1, ChamGwyn 1, Clr 1, Drd 1, Endurance 1, KotC 1, Ocean 1, Pal 1, Rgr 1, Shu 1, Sor/Wiz 1, Sun 1, Vassal of Bahamut 1, Wuj 1 V, S
1 day Touch 6 hours

Exist comfortably in hot or cold environments.

Enrage Animal
    SPC
  Arc 1, Drd 1, Rgr 1  
    General

Animal rages like barbarian, not fatigued.

Enrage Animals
    CR
  Arc 1, Drd 1, Rgr 1  
    30 minutes

Render normal animals hostile, and vicious.

Entangle
Transmutation 1 standard action SRD
Reflex partial; see text - No Arc 1, BVal 1, Drd 1, Plant 1, Rgr 1, Watery Death 1 V, S, DF
1 min./level (D) Long General

Plants entangle everyone in 40-ft.-radius.

Entropic Shield
Abjuration 1 standard action SRD
- APeace 1, Arc 1, Clr 1, HB 1, Luck 1, Storm 1 V, S
1 min./level (D) Personal 30 minutes

Ranged attacks against you have 20% miss chance.

Expeditious Retreat
Transmutation 1 standard action SRD
- Arc 1, Beguiler 1, Brd 1, Celerity 1, Duskblade 1, HB 1, Hoard 1, Shu 1, Sor/Wiz 1 V, S
1 min./level (D) Personal 30 minutes

Your speed* increases by 30 ft.

Extend Shifting
    RE
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Extend duration of shifting ability by 4 rounds.

Extract Drug (F)
    Book of Vile Darkness
  Arc 1, Brd 1, Clr 1, Drd 1, Sor/Wiz 1  
    General

Creates drug from inanimate object.

Eyes of the Avoral
    Book of Exalted Deeds
  APeace 1, Arc 1, BVal 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1  
    1 hour

Subject gians +8 racial bonus on Spot checks.

Faerie Fire
Evocation [Light] 1 standard action SRD
None - Yes Arc 1, Drd 1, Fey 1, Moon 1, Shu 1 V, S, DF
1 min./level (D) Long General

Outlines subjects with light, canceling blur, concealment, and the like.

Faith Healing
    SPC
  Arc 1, Blk 1, Clr 1, Pal 1  
    General

Cures 8 +1/level damage (max +5) to worshiper of your patron.

Feather Fall
Transmutation 1 immediate action SRD
Will negates (harmless) or Will negates (object) - Yes (object) Arc 1, Asn 1, Brd 1, Shu 1, Sor/Wiz 1 V
Until landing or 1 round/level Close General

Objects or creatures fall slowly.

Find Temple
    SPC
  Arc 1, Pal 1  
    6 hours

You know direction of your deity's nearest temple.

Float of Livre d'Aquatha
    Dragon 334
  Arc 1, Clr 1, Sor/Wiz 1  
    1 hour

Makes a willing creature or object buoyant.

Fortify Cold Creatures
    Frostburn
  Arc 1, Clr 1  
    General

Cold subtype creatures gain +1 sacred bonus on attacks and saves against fire effects.

Foundation of Stone
    SPC
  Arc 1, Clr 1, Drd 1  
    General

+4 bonus to resist being bull rushed or tripped

Frostbite
    Magic Books of Faerun
  Arc 1, Drd 1  
    General

Fort save or take 1d6 nonlethal cold damage and be fatigued.

Glimpse of Fear
    Dragon 333
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    General

A flash of horror causes the target to become shaken.

Golden Barding
    Complete Divine
  Arc 1, Blk 1, Pal 1  
    6 hours

Your mount gets force armor.

Goodberry
Transmutation 1 standard action SRD
None - Yes Arc 1, Drd 1, Feast 1, Hlr 1, Sin-G 1 V, S, DF
1 day/level Touch 6 hours

2d4 berries each cure 1 hp (max 8 hp/24 hours).

Grave Strike
    SPC
  Arc 1, Clr 1, Pal 1  
    General

Swift. You can sneak attack undead for 1 round.

Guided Shot
    SPC
  Arc 1, Rgr 1, Sor/Wiz 1  
    General

Swift. You ignore distance penalties with your ranged attacks for 1 round.

Guiding Light
    SPC
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    5 minutes

+2 on ranged attacks against creatures in illuminated area.

Guilt
    BoEM
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    General

A non-good creature is forced to think about some evil deed it performed, denying it any actions except to defend itself.

Handfire
    Magic of Faerun
  Arc 1, Clr 1, Drd 1, Hrp 1, Hth 1, Rgr 1  
    General

Your hand glows and can make a touch attack dealing 1d4 +1/level, 1d6 +1/level vs undead.

Hawkeye
    SPC
  Arc 1, Drd 1, Rgr 1  
    1 hour

You gain +5 on spot checks and fire ranged weapons better.

Healer's Vision
    CS
  Arc 1, Asn 1, Clr 1  
    General

Gain +5 bonus on Heal checks, and +2 attack and damage on sneak attacks.

Healthful Rest
    SPC
  Arc 1, Brd 1, Clr 1, Drd 1  
    General

Subjects heal at twice the normal rate.

Heartache
    Book of Vile Darkness
  Arc 1, Clr 1, MH 1  
    General

Subject helpless for 1 round.

Hemorrhage
    Spellbook Archive
  Arc 1, Clr 1  
    General

Inflict wound that bleeds 1d3 damage per round.

Hide from Animals
Abjuration 1 standard action SRD
Will negates (harmless) - Yes Arc 1, Blg 1, Drd 1, Rgr 1 S, DF
10 min./level (D) Touch 4 hours

Animals cant perceive one subject/level.

Hide from Undead
Abjuration [Ectomancy] 1 standard action SRD
Will negates (harmless); see text - Yes APeace 1, Arc 1, Clr 1, HotD 1, Life 1, Repose 1 V, S, DF
10 min./level (D) Touch 4 hours

Undead can't perceive one subject/level.

Holy Spurs
    SPC
  Arc 1, Pal 1  
    General

Special mount's speed increases by 40 ft. for 1 round (swift).

Horrible Taste
    SPC
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    1 hour

Attackers that bite you must make a Fort save or be Nauseated for 1 full round.

Hunter's Mercy
    SPC
  Arc 1, Rgr 1  
    General

Your next attack with a bow automatically is a critical hit if you hit.

Hypnotism
Enchantment (Compulsion) [Mind-Affecting] 1 round SRD
Will negates - Yes Arc 1, Beguiler 1, Brd 1, EmBarachiel 1, Shu 1, Sin-P 1, Sor/Wiz 1, Wuj 1 V, S
2d4 rounds (D) Close General

Fascinates 2d4 HD of creatures.

Ice Gauntlet
    SPC
  Arc 1, Clr 1  
    General

A spiked gauntlet of ice forms around your fist.

Ice Skate
    Frostburn
  Arc 1, Drd 1, Rgr 1  
    1 hour

While on ice, your speed increases by 60 feet.

Ice Slick
    Frostburn
  Arc 1, Clr 1  
    General

Creates a 20-ft. square of slippery ice.

Impede Sun's Brilliance
    Sandstorm
  Arc 1, Drd 1, Rgr 1, Summer 1  
    1 hour

Diminishes the heat and light of the sun in an area.

Incite
    SPC
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    5 minutes

Subject can't ready actions or delay.

Inflict Light Wounds
Necromancy [Negative] 1 standard action SRD
Will half - Yes Arc 1, Blg 1, Blk 1, Clr 1, Destruction 1 V, S
Instant Touch General

Touch deals 1d8 damage +1/level (max +5).

Inhibit
    SPC
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    General

Subject delays until next round.

Instant Search
    SPC
  Arc 1, Asn 1, Rgr 1, Sor/Wiz 1  
    General

Swift. Make Search check at +2 as free action.

Ironguts
    SPC
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    1 hour

Target gains +5 bonus on saving throws against poison*.

Ivory Flesh
    Frostburn
  Arc 1, Brd 1, Drd 1, Rgr 1  
    6 hours

Flesh turns white, granting +5 circumstance bonus on Hide checks in snow and ice.

Jump
Transmutation 1 standard action SRD
Will negates (harmless) - Yes Arc 1, Asn 1, Drd 1, Duskblade 1, Rgr 1, Sor/Wiz 1, Wuj 1 V, S, M
1 min./level (D) Touch 5 minutes

Subject gets bonus on Jump checks.

Know Greatest Enemy
    SPC
  Arc 1, Blk 1, Pal 1  
    General

Determines relative power level of creatures within the area.

Know Protections
    Magic of Faerun
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    General

Determines target's defenses.

Kuo-Toa Skin
    Stormwrack
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 2  
    6 hours

Subject gains +8 on Escape Artist checks and cannot be snared by webs.

Lantern Light
    Book of Exalted Deeds
  Arc 1, Clr 1, Pal 1, Sor/Wiz 1, Vassal of Bahamut 1  
    General

Ranged touch attack deals 1d6 points of damage.

Lay of the Land
    SPC
  Arc 1, Brd 4, Drd 4, Rgr 1  
    General

You gain an overview of the geography around you.

Light of Lunia
    SPC
  Arc 1, Clr 1, Sor/Wiz 1  
    1 hour

You radiate silvery light, which you can expend as 2 bolts that deal 1d8 damage.

Lightfoot
    SPC
  Arc 1, Asn 1, Rgr 1  
    General

Your move does not provoke attacks of opportunity for 1 round (swift)

Lionheart
    SPC
  Arc 1, Pal 1  
    General

The subject gains immunity to fear effects.

Living Prints
    SPC
  Arc 1, Hrp 1, Rgr 1  
    General

You perceive tracks as if they had just been made.

Locate City
    RoD
  Arc 1, Brd 1, Rgr 1, Sor/Wiz 1  
    1 hour

Find nearest city.

Locate Water
    Sandstorm
  Arc 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Reveals location, size, and quality of water sources.

Longstrider
Transmutation 1 standard action SRD
- Arc 1, BVal 1, Drd 1, Rgr 1, Travel 1 V, S, M
1 hour/level (D) Personal 24 hours

Increases your speed.

Low-Light Vision
    SPC
  Arc 1, Asn 1, Drd 1, Hrp 1, Hth 1, Rgr 1, Sor/Wiz 1  
    6 hours

Subject sees twice as far under current light.

Magic Fang
Transmutation 1 standard action SRD
Will negates (harmless) - Yes (harmless) Arc 1, Bestial 1, Dragon 1, Drd 1, Rgr 1, Scalykind 1 V, S, DF
1 min./level Touch 5 minutes

One natural weapon of subject creature gets +1 on attack and damage rolls.

Magic Stone
Transmutation 1 standard action SRD
Will negates (harmless, object) - Yes (harmless, object) Arc 1, Artificer 1, Clr 1, Drd 1, Earth 1, Halfling 1, HotD 1, Shu 1 V, S, DF
30 minutes or until discharged Touch 5 minutes

Three stones gain +1 on attack, deal 1d6 +1 damage.

Magic Weapon
Transmutation 1 standard action SRD
Will negates (harmless, object) - Yes (harmless, object) Arc 1, Artificer 1, Blk 1, ChamGwyn 1, Clr 1, Duskblade 1, Dwarf 1, HB 1, HotD 1, KotC 1, Metal 1, Pal 1, Shu 1, Sor/Wiz 1, War 1, Wuj 1 V, S, DF
1 min./level Touch 5 minutes

Weapon gains +1 bonus.

Marked Man (F)
    Dragon 325
  Arc 1, Asn 2, Rgr 1, Sor/Wiz 2  
    24 hours

Helps track a subject.

Marked Object
    SPC
  Arc 1, Asn 2, Rgr 1, Sor/Wiz 2  
    General

You gain bonus to track a specific being.

Moment of Clarity
    Book of Exalted Deeds
  Arc 1, Pal 1  
    General

Target immediately makes a new saving throw to resist a mind-affecting spell or effect.

Moon Lust
    SPC
  Arc 1, Clr 1  
    General

Subject obsesses about moon, is fascinated or dazzled.

Necrotic Awareness (F)
    Libris
  Arc 1, Clr 1, Sor/Wiz 1  
    General

Sense encysted subjects.

Nightshield
    Magic Books of Faerun
  Arc 1, Clr 1, Sor/Wiz 1  
    30 minutes

You gain +1/3 caster levels resistance bonus (max +3) and a magic missile shield for 5 points/level. Spell ends when all damage is absorbed.

Nimbus of Light
    Complete Divine
  Arc 1, Clr 1, Purification 1  
    General

Sunlight illuminates you until released as an attack for 1d8+1/level damage.

Obscuring Mist
Conjuration (Creation) 1 standard action SRD
None - No Adp 1, Air 1, APeace 1, Arc 1, Asn 1, Beguiler 1, Clr 1, Darkness 1, Drd 1, Duskblade 1, Shadow 1, Shu 1, Slayer of Domiel 1, Sor/Wiz 1, Water 1, Weather 1, Wuj 1 V, S
1 min./level 20 ft. General

Fog surrounds you.

Omen of Peril (F)
    RoD
  Arc 1, Clr 1, Destiny 1, Drd 1, Liberation 1  
    6 hours

You know how dangerous the future will be.

Lesser One Mind
    SPC
  Arc 1, Pal 1  
    General

You gain +4 on Spot and Listen checks while mounted

Pass without Trace
Transmutation 1 standard action SRD
Will negates (harmless) - Yes (harmless) Arc 1, Asn 2, BVal 1, Drd 1, Rgr 1, Shu 1, Slayer of Domiel 2 V, S, DF
1 hour/level (D) Touch 6 hours

One subject/level leaves no tracks.

Portal Beacon
    SPC
  Arc 1, Clr 1, Sor/Wiz 1  
    6 hours

Six creatures know distance and direction to a magic portal.

Produce Flame
Evocation [Fire] 1 standard action SRD
None - Yes Arc 1, Blg 2, Drd 1, Fire 2, Orc 2, Shu 2 V, S
1 min./level (D) 0 ft. General

1d6 damage +1/level, touch or thrown.

Protection from Chaos
Abjuration [Lawful] 1 standard action SRD
Will negates (harmless) - No; see text Adp 1, Arc 1, Clr 1, EmBarachiel 1, HB 1, Law 1, Pal 1, Sor/Wiz 1, Wuj 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Protection from Evil
Abjuration [Good] 1 standard action SRD
Will negates (harmless) - No; see text Adp 1, APeace 1, Arc 1, ChamGwyn 1, Clr 1, Dem 1, EmBarachiel 1, Exorcism 1, Good 1, HB 1, Hlr 1, KotC 1, Pal 1, Sor/Wiz 1, Vassal of Bahamut 1, Wuj 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Protection from Good
Abjuration [Evil] 1 standard action SRD
Will negates (harmless) - No; see text Adp 1, Arc 1, Clr 1, Dem 1, Evil 1, HB 1, MH 1, Sor/Wiz 1, Wuj 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Protection from Law
Abjuration [Chaotic] 1 standard action SRD
Will negates (harmless) - No; see text Adp 1, Arc 1, Chaos 1, Clr 1, HB 1, Sor/Wiz 1, Wuj 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Quickswim
    Stormwrack
  Arc 1, Brd 1, Drd 1, Rgr 1, Seafolk 1, Sor/Wiz 1  
    6 hours

Your swim speed increases by 10 ft.

Raging Flame
    Dragon 314
  Arc 1, Drd 1, Sor/Wiz 1  
    General

Accelerates burning fires, they last half as long, and burn twice as hot.

Rapid Burrowing
    SPC
  Arc 1, Drd 1, Rgr 1  
    1 hour

+20 ft. to subject’s burrow speed*.

Raptor's Sight
    RotW
  Arc 1, Drd 1, Rgr 1, Sky 1  
    6 hours

Gain +5 on Spot checks; range increment penalty halved.

Ray of Enfeeblement
Necromancy 1 standard action SRD
None - Yes Arc 1, Blg 1, Decay 2, Duskblade 1, Necro 1, Sin-E 2, Sor/Wiz 1 V, S
1 min./level Close General

Ray deals 1d6 +1 per two levels Str penalty.

Ray of Hope
    Book of Exalted Deeds
  APeace 1, Arc 1, Brd 1, Clr 1, EmBarachiel 1  
    General

Subject gains +2 bonus on attacks, saves, and checks.

Ray of Resurgence
    LostEmpiresOfFaerun
  Arc 1, Clr 1, Sor/Wiz 2  
    General

Yellow light restores 1 point/level (max 5 points) of Strength damage, negates penalties to Strength (up to 1d6+1/level, max +5) and either converts exhaustion to fatigue or removes fatigue.

Remove Fear
Abjuration 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 1, Arc 1, Brd 1, ChamGwyn 1, Clr 1, Competition 1, Courage 1, Hlr 1, HotD 1, KotC 1, Pleasure 1, Shu 1 V, S
10 min.; see text Close General

Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.

Remove Scent
    SPC
  Arc 1, Brd 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Hides touched creature's scent.

Resist Planar Alignment
    Planar Handbook
  Arc 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1  
    1 hour

Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane.

Resurgence
    Complete Divine
  Arc 1, Blk 1, Clr 1, Pal 1  
    General

You grant subject a second chance at a saving throw.

Rhino's Rush
    SPC
  Arc 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sin-W 1, Wrath 1  
    General

Deal double damage when charging for one round.

Ride of The Valenar
    RE
  Arc 1, Drd 1, Rgr 1  
    General

Gain +5 bonus on Ride for 10 min./level.

Rosemantle
    Magic of Faerun
  Arc 1, Clr 1  
    General

Adds +1/level (max +10) sacred bonus against pain, nausea, and fear affects. Also delays poison.

Sacrificial Skill
    Book of Vile Darkness
  Arc 1, Asn 2, Clr 1, Sor/Wiz 1  
    30 minutes

Caster gains +5 bonus on Knowledge (religion) checks made during sacrifice.

Sanctuary
Abjuration 1 standard action SRD
Will negates - No APeace 1, Arc 1, Clr 1, EmBarachiel 1, Hlr 1, Protection 1, Shu 1 V, S, DF
1 round/level Touch 5 minutes

Opponents cant attack you, and you can't attack.

Sandblast
    Complete Divine
  Arc 1, Drd 1  
    General

You fire hot sand that deals 1d6 nonlethal damage, stuns enemies.

Scholar's Touch
    RoD
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    1 hour

Read books in seconds.

Second Wind
    Book of Exalted Deeds
  Arc 1, Pal 1  
    6 hours

Target gains the equivalent of the Endurance feat for 1 hour/level.

Segojan's Armor
    Magic Books of Faerun
  Arc 1, Clr 1, Drd 1, Rgr 1  
    6 hours

You fabricate a suit of armor from natural materials that is suitable for a creature of Medium or smaller size.

Sense Heretic
    SPC
  Arc 1, Pal 1  
    General

Glow reveals when evil creature is near.

Shield of Faith
Abjuration 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 1, Arc 1, Artificer 1, Clr 1, Retribution 1, Shu 1, Vassal of Bahamut 1 V, S, M
1 min./level Touch 30 minutes

Aura grants +2 or higher deflection bonus.

Shifter Prowess
    RE
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Shifter racial bonuses to skills increase by +8.

Shillelagh
Transmutation 1 standard action SRD
Will negates (object) - Yes (object) Arc 1, Drd 1 V, S, DF
1 min./level Touch 30 minutes

Cudgel or quarterstaff becomes +1 weapon (1d10 damage) for 1 min./level.

Lesser Shivering Touch
    Frostburn
  Arc 1, Clr 1, Sor/Wiz 1  
    General

Touch deals 1d6 Dex damage.

Shocking Grasp
Evocation [Electricity] 1 standard action SRD
None - Yes Arc 1, Duskblade 1, Shu 1, Sor/Wiz 1, Wmg 1 V, S
Instant Touch General

Touch delivers 1d6/level electricity damage (max 5d6).

Sign
    Miniatures
  Arc 1, Clr 1  
    5 minutes

Your initiative check result improves, and you know enemies' initiative check results.

Silent Image
Illusion (Figment) 1 standard action SRD
Will disbelief (if interacted with) - No Arc 1, Beguiler 1, Brd 1, Gnome 1, Illusion 1, Shu 1, Sor/Wiz 1, Wuj 1 V, S, F
Concentration Long General

Creates minor illusion of your design.

Silverbeard
    Magic of Faerun
  Arc 1, Pal 1  
    5 minutes

You grow a hard silver beard that gives +2 bonus to armor.

Silvered Claws
    Book of Exalted Deeds
  Arc 1, Drd 1, Rgr 1  
    30 minutes

One creature's natural attacks are treated as silvered weapons.

Alternate Silvered Weapon
    Book of Exalted Deeds
  Arc 1, Pal 1, Rgr 2  
    General

Transforms one weapon into a silvered weapon.

Sleep
Enchantment (Compulsion) [Mind-Affecting] 1 round SRD
Will negates - Yes Adp 1, Arc 1, Asn 1, Beguiler 1, Brd 1, Dream 1, EmBarachiel 1, HB 1, MH 1, Shu 1, Sor/Wiz 1, Wmg 1, Wuj 1 V, S, M
1 min./level Medium General

Puts 4 HD of creatures into magical slumber.

Slow Burn
    Dragon 314
  Arc 1, Drd 1, Sor/Wiz 1  
    General

Dims and slows natural fire burn rates, doubling fire life and halving damage.

Slow Consumption
    Book of Vile Darkness
  Arc 1, Clr 1, Sor/Wiz 2  
    General

Caster absorbs health and sustenance from helpless subject.

Smell of Fear
    Magic of Faerun
  Arc 1, Rgr 1  
    5 minutes

Target's aroma triples the chance of wandering encounters.

Snake's Swiftness
    Miniatures
  Arc 1, Drd 1, Sor/Wiz 2  
    General

Subject immediately makes one attack.

Sniper's Shot
    Complete Adventurer
  Arc 1, Asn 1, Rgr 1, Sor/Wiz 1  
    General

Swift. No range limit on next ranged sneak attack.

Snowdrift
    Frostburn
  Arc 1, Drd 1, Sor/Wiz 1  
    General

Forms existing snow into another shape.

Snowshoes
    SPC
  Arc 1, Clr 1, Drd 1, Rgr 1  
    General

Subject walks easily on ice and snow.

Snowsight
    Frostburn
  Arc 1, Drd 1, Rgr 1, Winter 1  
    6 hours

Normal vision in winter weather conditions.

Sorrow
    Book of Vile Darkness
  Arc 1, Brd 1, Clr 1  
    General

Subject takes -3 penalty on attacks, saves, and checks.

Speak with Animals
Divination 1 standard action SRD
- Arc 1, Brd 3, BVal 1, Drd 1, Hlr 1, Rgr 1, Shu 1 V, S
1 min./level Personal 30 minutes

You can communicate with animals.

Speed Swim
    Magic of Faerun
  Arc 1, Drd 1, Rgr 1, Sor/Wiz 1  
    5 minutes

Target gains swim speed 30.

Spell Flower
    SPC
  Arc 1, Clr 1, Sor/Wiz 1  
    General

Hold the charge on one touch* spell per forelimb.

Spider Hand
    Book of Vile Darkness
  Arc 1, Clr 1, Drd 1  
    General

Your hand becomes a Small monstrous spider.

Spore Field
    CS
  Arc 1, Drd 1, Rgr 2  
    General

Mushrooms grow from ground, slowing movement and sickening living creatures.

Stalactite Trap
    Magic Books of Faerun
  Arc 1, Clr 1, Drd 1  
    6 hours

A stalactite gains the ability to hurl itself at a foe.

Stalking Brand
    Magic of Faerun
  Arc 1, Rgr 1  
    24 hours

Target marked with symbol you can see despite disguises.

Sticky Saddle
    SPC
  Arc 1, Pal 1  
    General

You become stuck to special mount, gain +10 Ride checks.

Strategic Charge
    Magic of Faerun
  Arc 1, Blk 1, Pal 1  
    General

You gain the benefits of the Mobility feat.

Stupor
    Book of Vile Darkness
  Arc 1, Asn 1, Clr 1, Sor/Wiz 1  
    12 hours

One helpless subject is put in a state that allows him to be moved but take no other actions.

Summon Desert Ally I
    Sandstorm
  Arc 1, Drd 1, Rgr 1  
    General

Calls dustform creature to fight.

Summon Monster I
Conjuration (Summoning) [Varies] 1 round SRD
None - No Arc 1, Blk 1, Brd 1, Clr 1, Dem 1, KotC 1, Portal 1, Sor/Wiz 1, Summoner 1, Wuj 1 V, S, F/DF
1 round/level (D) Close General

Calls extraplanar creature to fight for you.

Summon Nature's Ally I
Conjuration (Summoning) 1 round SRD
None - No Arc 1, BVal 1, Drd 1, Rgr 1 V, S, DF
1 round/level (D) Close General

Calls creature to fight.

Summon Undead I
    PGtF
  Arc 1, Blk 1, Clr 1, Sor/Wiz 1  
    General

Summons undead to fight for you.

Sunstroke
    Sandstorm
  Arc 1, Drd 1, Sor/Wiz 1, Summer 2  
    General

Target takes 2d6 nonlethal damage and is fatigued.

Surefoot
    Magic of Faerun
  Arc 1, Rgr 1  
    1 hour

You gain a +10 competence bonus on Balance checks.

Suspend Disease
    Book of Vile Darkness
  Arc 1, Clr 1, Drd 1, Sor/Wiz 1  
    24 hours

Keeps disease from harming creature for 24 hours.

Temporary Soul Binding
Conjuration (Teleportation) 1 round ATB
Will negates (harmless, object) - No Arc 1, Blk 1, Brd 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1 V, S
1 min./level or until discharged Touch General

An item is temporarily soul bound to the subject.

Tern's Persistence
    Stormwrack
  Arc 1, Drd 2, Rgr 1, Sor/Wiz 2  
    24 hours

Subject can travel overland 50% longer without fatigue.

Thunderhead
    SPC
  Arc 1, Drd 1, Sor/Wiz 1  
    General

Small lightning bolts deal 1d6 electricity damage/round.

Tongue of Baalzebul
    Book of Vile Darkness
  Arc 1, Clr 1  
    General

You gain +2 bonus on Bluff, Diplomacy, and Gather Information checks.

Touch Of Jorasco
    RE
  Arc 1, Clr 1  
    General

Touch heals up to 2 hp/level divided among multiple targets.

Towering Oak
    Magic of Faerun
  Arc 1, Rgr 1  
    5 minutes

You gain a competence bonus of +10 on your Intimidate checks.

Traveler's Mount
    Complete Divine
  Arc 1, Blk 1, Drd 1, Pal 1, Rgr 1  
    6 hours

Creature moves faster but can't attack.

Undertow
    Far Corners of the World
  Arc 1, Drd 1, Sor/Wiz 2  
    General

Cause water to splash out of containers or Stun creatures in large bodies of water for 1 round.

Unity Wine
    PGtE
  Arc 1, Clr 1  
    General

Drinking a glass of wine inspires +1 morale bonus on skill checks.

Urchin's Spines
    Stormwrack
  Arc 1, Drd 2, Rgr 1, Sor/Wiz 2  
    30 minutes

Target grows spines that damage opponents.

Lesser Vigor
    Complete Divine
  Arc 1, Clr 1, Drd 1, SaveLife 1  
    General

Creature heals 1 hp/round (max 15 rounds).

Vine Strike
    Complete Adventurer
  Arc 1, Drd 1, Rgr 1  
    General

Swift. You can sneak attack plant creatures for 1 round.

Vision of Glory
    SPC
  Arc 1, Clr 1, Pal 1  
    General

Subject gains morale bonus equal to your Cha modifier to one saving throw.

Vision of Heaven
    Book of Exalted Deeds
  APeace 1, Arc 1, Celestial 1, Clr 1, Exalted Arcanist 1, Joy 1, Slayer of Domiel 1  
    General

Evil creature is dazed for 1 round.

Wall of Smoke
    Far Corners of the World
  Arc 1, Drd 1, Sor/Wiz 1  
    General

Simple wall of smoke to block vision. Breathing causes nausea for 1 round (Fort save).

Warning Shout
    Magic of Faerun
  Arc 1, Pal 1  
    General

All living creatures within half a mile hear your shout.

Waste Strider
    Sandstorm
  Arc 1, Drd 1, Rgr 1, Sand 1  
    6 hours

Move through the wasteland without penalties.

Webfoot
    Stormwrack
  Arc 1, Drd 1, Rgr 1  
    1 hour

Target gains +4 on Swim and is less hindered by bog terrain.

Wieldskill
    Magic of Faerun
  Arc 1, Clr 1  
    General

Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency.

Winged Watcher
    CS
  Arc 1, Drd 1  
    General

Take the form of a bird.

Wings of The Sea
    SPC
  Arc 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1  
    5 minutes

+30 ft. to subject’s swim** speed*.

Winter Chill
    SPC
  Arc 1, Drd 1  
    General

Creature takes 1d6 cold damage and is fatigued.

Wood Wose
    Complete Divine
  Arc 1, Drd 1  
    1 hour

Nature spirit does simple tasks for you.

Woodwisp Arrow (M)
    CR
  Arc 1, Asn 1, Drd 1, Rgr 1  
    General

Enables a masterwork arrow or bolt to pass through wood.