Cause Fear

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NameCause Fear
SchoolNecromancy [Fear, Mind-Affecting]
LevelAdp 1, Arc 1, Blackwater 1, Blk 1, Brd 1, Clr 1, Death 1, DrgBlw 1, Duskblade 1, HB 1, MH 1, Orc 1, Passion 1, Shu 1, Sor/Wiz 1
ComponentsV, S
Casting Time1 standard action
Recharge TimeGeneral
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne living creature with 5 or fewer HD
Duration1d4 rounds or 1 round; see text
Saving ThrowWill partial
Spell ResistanceYes
VersionSRD
SourcesSystem Reference Document on page 208
Short Description

One creature of 5 HD or less flees for 1d4 rounds.

Living GreyhawkOpen

The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.

Cause fear counters and dispels remove fear.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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