Magic Fang

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NameMagic Fang
SchoolTransmutation
LevelArc 1, Bestial 1, Dragon 1, Drd 1, Rgr 1, Scalykind 1
ComponentsV, S, DF
Casting Time1 standard action
Recharge Time5 minutes
RangeTouch
TargetLiving creature touched
Duration1 min./level
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
VersionSRD
SourcesSystem Reference Document on page 250
Short Description

One natural weapon of subject creature gets +1 on attack and damage rolls.

Living GreyhawkOpen

Magic fang gives one natural weapon of the subject a +1 enhancement bonus on attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. (The spell does not change an unarmed strike's damage from nonlethal damage to lethal damage.)

Magic fang can be made permanent with a permanency spell.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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