| Name | Detect Chaos |
|---|---|
| School | Divination |
| Level | Adp 1, Arc 1, Clr 1, Inquisition 1, KotC 1, Wuj 1 |
| Components | V, S, DF |
| Casting Time | 1 standard action |
| Recharge Time | General |
| Range | 60 ft. |
| Area | Cone-shaped emanation |
| Duration | Concentration, up to 10 min./level (D) |
| Saving Throw | None |
| Spell Resistance | No |
| Version | SRD |
| Sources | System Reference Document on page 218 |
| Short Description | Reveals creatures, spells, or objects of selected alignment. |
| Living Greyhawk | Open |
|
This spell functions like detect evil, except that it detects the auras of chaotic creatures, clerics of chaotic deities, chaotic spells, and chaotic magic items, and you are vulnerable to an overwhelming chaotic aura if you are lawful. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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