Index of Spells by Level - Duskblade 5

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Chain Lightning
Evocation [Electricity] 1 standard action SRD
Reflex half - Yes Air 6, Arc 7, Duskblade 5, Shu 7, Sor/Wiz 6, Wmg 6 V, S, F
Instant Long General

1d6/level damage; 1 secondary bolt/level each deals half damage.

Clenched Fist
Evocation [Force] 1 standard action SRD
None - Yes Duskblade 5, Sor/Wiz 8, Strength 8 V, S, F/DF
1 round/level (D) Medium General

Large hand provides cover, pushes, or attacks your foes.

Disintegrate
Transmutation 1 standard action SRD
Fortitude partial (object) - Yes Arc 7, Destruction 7, Duskblade 5, Shu 7, Sor/Wiz 6, Wmg 6, Wuj 7 V, S, M/DF
Instant Medium General

Makes one creature or object vanish.

Hold Monster
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
Will negates; see text - Yes Beguiler 5, Bestial 6, Brd 4, Duskblade 5, EmBarachiel 4, Law 6, Sor/Wiz 5, Wuj 5 V, S, M/DF
1 round/level (D); see text Medium General

As hold person, but any creature.

Polar Ray
Evocation [Cold] 1 standard action SRD
None - Yes Cold 8, Duskblade 5, Sor/Wiz 8, Wmg 8 V, S, F/DF
Instant Close General

Ranged touch attack deals 1d6/level cold damage.

Slashing Dispel
    PHBII
  Duskblade 5, Sor/Wiz 4  
    General

As dispel magic, but creatures take damage for spells dispelled.

Sonic Shield
    PHBII
  Brd 3, Duskblade 5, Sor/Wiz 5  
    General

+4 deflection bonus to AC; 1d8 sonic damage and push back creatures that hit you in melee.

Waves of Fatigue
Necromancy [Negative] 1 standard action SRD
None - Yes Arc 5, Blg 5, Duskblade 5, Necro 5, Sin-S 6, Sor/Wiz 5 V, S
Instant 30 ft. General

Several targets become fatigued.