Index of Spells by Book - Brigandarthe Wizard

Brigandarthe Wizard

Pages:98 of 100
DescriptionBook aquired from wizard who had my things. Probably was also delivered me to Calimport.

Sor/Wiz 1

Name Scl Sv Rs Dur CT Rng Re Description
Charm Person En W- Y 1h/l 1a C 1h

Makes one humanoid friendly. Creature gets +5 to save if threatened or attacked.

Identify (M) D N N ! 1h T G

Determines properties of magic item.

Mage Armor C W- N 1h/l* 1a T 6h

Gives subject +4 armor bonus.

Magic Missile Ev N Y ! 1a M G

1d4+1 force damage; +1 missile per two levels above 1st (max 5).

Magic Weapon T W- Y 1m/l 1a T 5m

Weapon gains +1 bonus.

Protection from Good A- W- N;* 1m/l* 1a T 5m

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Shield A N N 1m/l* 1a P 30m

Invisible disc gives +4 to AC, blocks magic missiles.

True Strike D N N x 1a P 5m

+20 on your next attack roll made before the end of the next round.

Sor/Wiz 2

Name Scl Sv Rs Dur CT Rng Re Description
Acid Arrow C N N 1r+1r/3l 1a L G

Ranged touch attack; 2d4 acid damage for 1 round +1 round/three levels.

Bear's Endurance T W- Y 1m/l 1a T 5m

Subject gains +4 to Con for 1 min./level.

Blur I W- Y 1m/l* 1a T 5m

Attacks have 20% miss chance. True seeing counteracts, see invisibility doesn't.

Bull's Strength T W- Y 1m/l 1a T 5m

Subject gains +4 to Str for 1 min./level.

Cat's Grace T W- Y 1m/l 1a T 5m

Subject gains +4 to Dex for 1 min./level.

Glitterdust C W- N 1r/l 1a M G

Blinds creatures, outlines invisible creatures, imposes -40 penalty to Hide checks.

Invisibility I W- Y 1m/l* 1a P|T 5m

Subject is invisible for 1 min./level or until it attacks.

Resist Energy A F- Y 10m/l 1a T 1h

Ignores 10 (or more) points of damage/attack from specified energy type.

Scorching Ray Ev N Y ! 1a C G

Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).

Web C R- N 10m/l* 1a M 5m

Fills 20-ft.-radius spread with sticky spiderwebs.

Sor/Wiz 3

Name Scl Sv Rs Dur CT Rng Re Description
Dispel Magic A N N ! 1a M G

Cancels magical spells and effects.

Fireball Ev Y ! 1a L G

1d6/level (max 10d6) fire damage in 20-ft. radius.

Fly T W- Y 1m/l 1a T 5m

Subject gains a fly speed of 60 ft.

Haste T F- Y 1r/l 1a C G

One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

Hold Person En W- Y 1r/l*;x 1a M G

Paralyzes one humanoid for 1 round/level.

Invisibility Sphere I W- Y 1m/l* 1a P|T G

Makes everyone within 10 ft. invisible.

Lightning Bolt Ev Y ! 1a 120f G

Deal 1d6/level (max 10d6) electricity damage.

Suggestion En W- Y 1h/l# 1a C 30m

Compels subject to follow stated course of action.

Sor/Wiz 4

Name Scl Sv Rs Dur CT Rng Re Description
Charm Monster En W- Y 1d/l 1a C 1h

Makes monster believe it is your ally.

Contagion N- F- Y ! 1a T G

Infects subject with chosen disease.

Dimension Door C N&W- M ! 1a L G

Teleports you short distance.

Enervation N N Y ! 1a C G

Subject gains 1d4 negative levels.

Resilient Sphere Ev R- Y 1m/l* 1a C G

Force globe protects but traps one subject.

Scrying (F) D W- Y 1m/l 1h txt G

Spies on subject from a distance.

Shout Ev F~|R- Y ! 1a 30f G

Deafens all within cone and deals 5d6 sonic damage.

Stoneskin (M) A W- Y 10m/l# 1a T G

Ignore 10 points of damage per attack.

Wall of Ice Ev R- Y 1m/l 1a M G

Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside.

Sor/Wiz 5

Name Scl Sv Rs Dur CT Rng Re Description
Teleport C N&W- M ! 1a P&T 4h

Instantly transports you as far as 100 miles/level.

Wall of Force Ev N N 1r/l* 1a C G

Wall is immune to damage.