True Strike

Make a spell card:
NameTrue Strike
LevelAsn 1, Duskblade 1, Elf 1, Fate 1, Sor/Wiz 1, Time 1, Wmg 1, Wuj 1
ComponentsV, F
Casting Time1 standard action
Recharge Time5 minutes
DurationSee text
GroupsLlenol Prepared Spells
SourcesSystem Reference Document on page 296
Short Description

+20 on your next attack roll.

Medium Description

+20 on your next attack roll made before the end of the next round.


A small wooden replica of an archery target.

Living GreyhawkOpen

You gain temporary, intuitive insight into the immediate future during your next attack.

Your next single attack roll (if it is made before the end of the next round) gains a +20 insight bonus. Additionally, you are not affected by the miss chance that applies to attackers trying to strike a concealed target.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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