Index of Spells by Level - Brd 3

Name Scl Sv Rs Dur CT Rng Re Description
Allegro T F- Y 1m/l 1a 20f 30m

You and your allies gain +30 ft. speed for 1 minute/level.

Analyze Portal D N N C:1r/l* 1m 60f G

Detects and analyzes portals within 60 ft.

Analyze Touchstone D N N C:1r/l* 1m 60f G

Find a nearby planar touch-stone and discover its properties.

Blink T N N 1r/l* 1a P G

You randomly vanish and reappear for 1 round/level.

Blunt Weapon T F- Y 1m/l 1a M 30m

Halves base damage of slashing or piercing weapons.

Charm Monster En W- Y 1d/l 1a C 1h

Makes monster believe it is your ally.

Clairaudience/Clairvoyance D N N 1m/l* 10m L G

Hear or see at any locale known to you or obvious. Can see 10' radius from sensor in nonmagical darkness.

Confusion En W- Y 1r/l 1a M G

For 1 round/level, subject will attack caster 10%, act normally 10%, babble 30%, flee 20%, attack nearest creature 30%.

Creaking Cacophony I N Y 1r/l 1a M G

Spell causes deafness and shankened and applies a sonic weakness to subjects.

Create Fetch C N N 10m/l 1a C G

Craft a temporary duplicate of yourself that follows telepathic orders.

Crisis of Confidence En W- N 1m/l 1a C G

Target loses commander rating, aura; can't add Cha to rally checks.

Crushing Despair En W- Y 1m/l 1a 30f G

Subjects take -2 on attack rolls, damage rolls, saves, and checks.

Cure Serious Wounds C Y;* ! 1a T G

Cures 3d8 damage +1/level (max +15).

Mass Curse of Impending Blades N N Y 1m/l 1a M 30m

Enemies take -2 penalty to AC.

Curse of the Putrid Husk I- W- Y 1r+1d10m 1a C G

Subject is unconscious for 1d10 minutes.

Daylight Ev N N 10m/l* 1a T 4h

60-ft. radius of bright light.

Deep Slumber En W- Y 1m/l 1r C G

Puts 10 HD of creatures to sleep, starting with lowest HD creatures.

Depression N W- Y 1r/l 1a 20f G

Enemies around you become fatigued and take penalties to Will saves.

Detect Ship (F) D N N 1d* 1a 1m/l 24h

Detect and identify ships.

Dirge of Discord En- W- Y C+1r/l 1a C G

Unnatural dirge that causes -4 to attack and concentration checks, and -4 enhancement penalty to Dexterity.

Disobedience A W- Y 1h/l* 1a C G

Shield subject from mind control, blocking active compulsion spells.

Dispel Magic A N N ! 1a M G

Cancels magical spells and effects.

Displacement I W- Y 1r/l* 1a T G

Attacks miss subject 50%.

Dissonant Chord Ev Y ! 1a 10f G

Deal 1d8/2 levels sonic damage in 10-ft. burst.

Dolorous Blow T N N 1m/l 1a T 5m

Weapon's threat range is doubled and threats are automatically confirmed.

Ever Armed C N Y 1m/l 1a 0f 5m

A rapier and dueling cloak appear in your hands.

Fear N W~ Y 1r/l|1r;x 1a 30f G

Subjects within cone flee for 1 round/level.

G'elsewhere Chant C W- Y ! 1a T G

You teleport a target to a random, safe location up to 100 feet distant and visible to you

Gaseous Form T N N 2m/l* 1a T 5m

Subject becomes insubstantial and can fly slowly.

Lesser Geas En W- Y 1d/l#* 1r C G

Commands subject of 7 HD or less.

Glibness T N N 10m/l* 1a P 4h

Gain +30 to Bluff for lying, not feinting or diversion. Detect lies spell must succeed on d20+detector's CL vs DC 15+your CL.

Good Hope En W- Y 1m/l 1a M 30m

Subjects gain +2 on attack rolls, damage rolls, saves, and checks.

Halt T W- Y 1r 1ia C G

Non-flying subject cannot move. Can be cast out of turn before subject finishes moving.

Haste T F- Y 1r/l 1a C G

One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

Haunting Tune En W- Y 10m/l 1r M 1h

1 target/level becomes shaken.

Healthful Slumber C W- Y 1d 10m C 12h

Doubles natural healing rate.

Hesitate En W- Y 1r/l*;x 1ia C G

Subject can take no action other than move and defend. Attacking subject ends spell. Subject can attempt save each turn.

Hymn of Praise Ev+ W- Y 1r/l 1r 50f G

Grants +2 caster level to good-aligned divine spellcasters.

Illusory Script (M) I W- Y 1d/l* 1m or longer T G

Only intended reader can decipher.

Infernal Threnody Ev- W- Y 1r/l 1r M G

Grants +2 caster level to evil-aligned divine spellcasters.

Insignia of Healing C Y;* ! 1a L G

Bearers of special insignia healed of 1d8 damage +1 point/level (max. +10).

Invisibility Sphere I W- Y 1m/l* 1a P|T G

Makes everyone within 10 ft. invisible.

Invoke the Cerulean Sign Ev F- N ! 1a 30f G

Aberrations become sickened, nauseated, dazed, or stunned.

Know Opponent D W- Y ! 1a C G

Learn one strength or weakness of a foe per 2 levels.

Listening Coin D N N 1h/l* 1a T 6h

Allows remote eavesdropping.

Love's Lament En W- Y ! 1a 60f G

Creatures in 60-ft. cone take 1d6 Wis damage and are nauseated for 1d4 rounds.

Major Image I Wd N C+3r 1a L G

As silent image, plus sound, smell and thermal effects.

Phantom Battle I W- Y 1r/l 1a M G

Creatures failing save in area are flanked and denied attacks of opportunity. A CL number of designated allies are unaffected.

Phantom Steed C N N 1h/l* 10m 0f 6h

Magic horse appears for 1 hour/level.

Puppeteer En W- Y 1r/l* 1a M G

Target mimics your actions

Ray Deflection A N N 1m/l 1a P 30m

Reflect ranged touch attacks back on caster.

Ray of Depletion N F- Y ! 1a C G

Deplete some of a psion's power points.

Refreshment C+ W- Y ! 1a 20f G

Cures creatures of all nonlethal damage.

Remove Curse A W- Y ! 1a T G

Frees object or person from curse.

Reveille N N N 1r/l 1r T G

Target dead creature speaks a short sentence about what caused its death.

Roar of the Waves I W~ Y 1r/l* 1a C G

Make one target/2 levels deafened and shaken.

Scrying (F) D W- Y 1m/l 1h txt G

Spies on subject from a distance.

Sculpt Sound T W- Y 1h/l* 1a C 6h

Creates new sounds or changes existing ones.

Secret Page T N N P 10m T 12h

Changes one page to hide its real content.

See Invisibility D N N 10m/l* 1a P 4h

Reveals invisible creatures or objects.

Sepia Snake Sigil (M) C R- N P#;#|1d4d+1d/l;x 10m T 24h

Creates text symbol that immobilizes reader.

Shadow Cache I N N 1m/l* 1a T 5m

Store small items for a few minutes on the Plane of Shadow, or let them loose there.

Siren's Call En W- Y 1r/l* 1a C G

Compel one creature/2 levels to submerse itself.

Greater Sleep En W- Y 1m/l 1a M 30m

As sleep, except that you roll 4d6 to see how many HD are affected: no creature with more than 10 HD is affected.

Slow T W- Y 1r/l 1a C G

One subject/level takes only one action/round, -2 to AC and attack rolls.

Sonic Shield Ev N N 1r/l 1a P G

+4 deflection AC. Attackers get 1d8 sonic damage, and must Fort save to avoid knocked 5 ft back or take another 1d8 sonic damage.

Speak with Animals D N N 1m/l 1a P 30m

You can communicate with animals.

Speechlink D N N 10m/l* 1a T 1h

You and the target can verbally communicate at any distance.

Sting Ray En W- Y ! 1a C G

Ray staggers enemies and disrupts spellcasters.

Stunning Screech Ev- F- Y 1r 1a 30f G

All within 30 ft. are stunned for 1 round.

Summon Monster III C N N 1r/l* 1r C G

Calls extraplanar creature to fight for you.

Suppress Breath Weapon En W- Y 1m/l 1a C G

Subject can't use its breath weapon.

Eventful Temporary Soul Binding C W- N 1h/l# 2r T 6h

As Temporary Soul Binding, except 1 hour/level.

Tiny Hut Ev N N 2h/l* 1a 20f 12h

Creates shelter for ten creatures.

Tormenting Thirst En W- Y 1r/l 1a C G

Subject is overwhelmed by thirst.

True Casting D N N x 1r P G

You get a +10 to your next Casting Roll.

Verraketh's Shadow Crown En N N 1r/l 1a P G

Your bardic music effects tap the Shadow Weave, granting +4 competence bonus to Perform.

Vision of Fear D W- Y !|24h;x 1r 60f 24h

You gain knowledge of the target's greatest or most recent fear.

Warcry En F- Y ! 1a 30f G

Creatures within 30-foot cone cower for 1d4 rounds.

Weapon of Impact T W- Y 10m/l 1a C 1h

As keen edge, but aids blunt weapons.

Winding Alleys I W- Y 1r/l 1a C G

Trap foe in phantasmal maze.

Wounding Whispers A N N 1r/l* 1a P G

Sonic aura damages foes that strike you.