Name | Frost Brand |
---|---|
Sorted Name | Frost Brand |
Family | Weapon Ability |
Category | Martial Weapons |
Subcategory | Two-Handed Melee Weapons |
Price | 54,475 gp |
Price as Gold Pieces | 54475 |
Creation Cost | 27,375 gp and 5 sp + 2179 XP |
Damage (Small) | 1d10 |
Damage (Medium) | 2d6 |
Critical Hit Threat Range | 19-20/x2 |
Range Increment | - |
Damage Type | Slashing |
Weight | 8 lb. |
Hardness | 16 |
Hitpoints | 40 |
Aura | Strong evocation |
Caster Level | 14 |
Version | SRD |
Sources | System Reference Document |
Construction | Craft Magic Arms and Armor, ice storm, dispel magic, protection from energy |
Description: This +3 frost greatsword sheds light as a torch when the temperature drops below 0°F. At such times it cannot be concealed when drawn, nor can its light be shut off. Its wielder is protected from fire; the sword absorbs the first 10 points of fire damage each round that the wielder would otherwise take. A frost brand extinguishes all nonmagical fires in its area. As a standard action, it can also dispel lasting fire spells, but not instantaneous effects, though you must succeed on a dispel check (1d20 +14) against each spell to dispel it. The DC to dispel such spells is 11 + the caster level of the fire spell. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.