Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Anger of the Noonday Sun | ||
Arc 6, Drd 6, Shu 6 | ||
General | ||
Blinds creatures within 20 ft. |
||
Animate Snow | ||
Arc 6, Drd 6 | ||
General | ||
Turns snow into creatures to fight for you. |
||
Antilife Shell | ||
None - Yes | Animal 6, APeace 6, Arc 6, Blg 5, Clr 6, Decay 6, Drd 6 | V, S, DF |
10 min./level (D) | 10 ft. | General |
10-ft. field hedges out living creatures. |
||
Aspect of the Earth Hunter | ||
Arc 4, Drd 6, Rgr 4 | ||
General | ||
Change into bulette and gain some of its abilities. |
||
Awaken Sand (XP) | ||
Arc 6, Drd 6, Sand 6 | ||
General | ||
A region of sand forms into a Huge, sentient creature. |
||
Mass Bear's Endurance | ||
Will negates (harmless) - Yes | APeace 6, Arc 6, Clr 6, Drd 6, Endurance 6, Sor/Wiz 6 | V, S, DF |
1 min./level | Close | 30 minutes |
As bear's endurance, affects one subject/ level. |
||
Bite of the Werebear | ||
Arc 6, Drd 6, Sor/Wiz 7 | ||
General | ||
You become enhanced such as that of a brown bear. |
||
Blood Sirocco | ||
Arc 6, Drd 6 | ||
General | ||
Wind bowls over foes and draws away their blood. |
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Mass Bull's Strength | ||
Will negates (harmless) - Yes (harmless) | Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As bull's strength, affects one subject/level. |
||
Calm Earth (M) | ||
Arc 7, Clr 7, Drd 6 | ||
General | ||
Protects an area from earthquakes and lava. Also slows earth subtype creatures. |
||
Mass Cat's Grace | ||
Will negates (harmless) - Yes | Arc 6, Brd 6, Celerity 7, Drd 6, Sor/Wiz 6 | V, S, M |
1 min./level | Close | 30 minutes |
As cat's grace, affects one subject/level. |
||
Cometfall | ||
Arc 6, Clr 6, Drd 6 | ||
General | ||
Comet falls atop foes, damaging them and knocking them prone. |
||
Conjure Ice Beast VI | ||
Arc 6, Clr 6, Drd 6 | ||
General | ||
Conjures ice creature to fight for you. |
||
Mass Cure Light Wounds | ||
Will half (harmless) or Will half; see text - Yes (harmless) or Yes; see text | APeace 5, Arc 5, Brd 5, Clr 5, Drd 6, Healing 5, Hlr 4, Shu 5 | V, S |
Instant | Close | General |
Cures 1d8 damage +1/level for many creatures. |
||
Curse of Spilt Water | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Transforms an enemy into water. |
||
Death Hail | ||
Arc 6, Drd 6, Winter 6 | ||
General | ||
Summons a storm of death hail dealing 1d2 points of Strength and Constitution damage. |
||
Mass Desiccate | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 6, Thirst 5 | ||
General | ||
Desiccates several creatures. |
||
Dinosaur Stampede | ||
Arc 6, Drd 6 | ||
General | ||
Spectral dinosaurs deal 1d12 damage +1/level. |
||
Greater Dispel Magic | ||
None - No | APeace 6, Arc 6, Beguiler 6, Blg 6, Brd 5, Clr 6, Drd 6, Drow 6, Liberation 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S |
Instant | Medium | General |
As dispel magic, but +20 on check. |
||
Drown | ||
Arc 6, Drd 6, Watery Death 6 | ||
General | ||
Target immediately begins to drown. |
||
Energy Immunity | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 7, Wuj 7 | ||
24 hours | ||
Subject is immune to damage from one kind of energy. |
||
Entomb (M) | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Captures subjects in blocks of ice, suffocating them. |
||
Enveloping Cocoon (M) | ||
Arc 6, Drd 6 | ||
General | ||
Entraps target creature and denies save for attached spell. |
||
Extract Water Elemental | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Pulls water from victim, forms water elemental. |
||
Fey Ring (XP) | ||
Arc 7, Brd 6, Clr 7, Drd 6, Sor/Wiz 7 | ||
General | ||
Call a Fey creature that may or may not help you. |
||
Find the Path | ||
None or Will negates (harmless) - No or Yes (harmless) | Arc 6, Brd 6, Cavern 6, Clr 6, Drd 6, Elf 6, Knowledge 6, Meditation 6, Travel 6 | V, S, F |
10 min./level | Personal or touch | 4 hours |
Shows most direct way to a location. |
||
Fire Seeds | ||
None or Reflex half; see text - No | Arc 6, Blg 6, Drd 6, Fire 6, Shu 6, Sun 6, Wmg 6, Wuj 6 | V, S, M |
10 min./level or until used | Touch | 1 hour |
Acorns and berries become grenades and bombs. |
||
Fires of Purity | ||
Arc 6, Drd 6, Purification 6, Shu 6, Sor/Wiz 6 | ||
General | ||
Target bursts into magical flame, becoming a dangerous weapon. |
||
Freeze | ||
Arc 6, Drd 6 | ||
General | ||
Ray encases target in ice, dealing 2d6 cold each round. |
||
Gatorswarm | ||
Arc 6, Drd 6 | ||
General | ||
This spell summons 1d3 exceptionally irate and hungry monstrous alligators from the surrounding waters. |
||
Hide the Path (F) | ||
Arc 6, Clr 6, Drd 6 | ||
24 hours | ||
Disrupts find the path and other 6th level or lower divination spells. |
||
Hungry Gizzard | ||
Arc 6, Drd 6 | ||
General | ||
Gizzard engulfs victim, grapples and deals damage. |
||
Ice Rift | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Intense quake shakes 40-ft. radius spread of ice. |
||
Ironwood | ||
None - No | Arc 6, Drd 6, Wuj 6 | V, S, M |
1 day/level (D) | 0 ft. | 12 hours |
Magic wood is strong as steel. |
||
Liveoak | ||
None - No | Arc 6, Drd 6, Elf 7, Fey 7 | V, S |
1 day/level (D) | Touch | 12 hours |
Oak becomes treant guardian. |
||
Mephit Mob | ||
Arc 6, Brd 6, Drd 6, Thirst 7 | ||
1 hour | ||
Summons 2d6 mephits of a kind you designate. |
||
Miasma | ||
Arc 6, Blg 7, Drd 6 | ||
General | ||
Gas fills creature's mouth, suffocating it. |
||
Move Earth | ||
None - No | Arc 6, Artificer 6, Drd 6, Halfling 6, Shu 6, Sor/Wiz 6, Wuj 6 | V, S, M |
Instant | Long | 1 hour |
Digs trenches and builds hills. |
||
Move Snow and Ice | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Digs trenches and builds hills in ice and snow. |
||
Mudslide | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Landslide buries, mires creatures within a 40-ft. radius. |
||
Mummify | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Touched living creature dies and is mummified. |
||
Mass Owl's Wisdom | ||
Will negates (harmless) - Yes | APeace 6, Arc 6, Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As owl's wisdom, affects one subject/level. |
||
Phantasmal Disorientation | ||
Arc 6, Drd 6 | ||
1 hour | ||
Fools creature's sense of direction, making movement difficult. |
||
Pox | ||
Arc 6, Corruption 6, Drd 6, Pain 6 | ||
General | ||
One creature/level takes 1d4 Con drain. |
||
Repel Wood | ||
None - No | Arc 5, Blg 5, Drd 6, Plant 6, Wuj 6 | V, S |
1 min./level (D) | 60 ft. | General |
Pushes away wooden objects. |
||
Superior Resistance | ||
Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Subject gains +6 on saving throws. |
||
Sandstorm | ||
Arc 6, Drd 6 | ||
1 hour | ||
Create a large dangerous duststorm. |
||
Scalding Mud | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Transmute rock or earth into boiling muck. |
||
Seal Portal (M) | ||
Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Seal an interplanar portal or gate. |
||
Skyhurling | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
General | ||
Throw a creature up and let them take falling damage. 5-ft./level with yielding obstructions or 10-ft./level with no obstructions. |
||
Snow Wave | ||
Arc 6, Drd 6 | ||
General | ||
Knocks creatures prone and deals 4d6 crushing damage and 1d6 cold damage. |
||
Spellstaff | ||
Will negates (object) - Yes (object) | Arc 6, Drd 6 | V, S, F |
Permanent until discharged (D) | Touch | 24 hours |
Stores one spell in wooden quarterstaff. |
||
Greater Stone Metamorphosis | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 8 | ||
General | ||
Changes 10 cu. ft. + 10 cu. ft./level of stone into another type of stone. |
||
Stone Tell | ||
- | Arc 6, Drd 6, Dwarf 6, Shu 6 | V, S, DF |
1 min./level | Personal | 30 minutes |
Talk to natural or worked stone. |
||
Stonehold | ||
Arc 6, Drd 6 | ||
24 hours | ||
Stony arm trap grapples and damages creatures. |
||
Stormwalk | ||
Arc 6, Drd 6, Sor/Wiz 6 | ||
6 hours | ||
Teleport yourself and one creature/2 levels from a storm. |
||
Summon Desert Ally VI | ||
Arc 6, Drd 6 | ||
General | ||
Calls dustform creature to fight. |
||
Summon Greater Elemental | ||
Arc 6, Drd 6 | ||
General | ||
Summon a greater elemental to follow your commands. |
||
Summon Nature's Ally VI | ||
None - No | Arc 6, Drd 6, Shu 6 | V, S, DF |
1 round/level (D) | Close | General |
Calls creature to fight. |
||
Semimonthly Temporary Soul Binding (M) | ||
Will negates (harmless, object) - No | Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6 | V, S, M |
1 day/level or until discharged | Touch | General |
As Temporary Soul Binding, except 1 day/level. |
||
Tidal Surge | ||
Arc 6, Drd 6, Ocean 5 | ||
General | ||
Wave of water deals 1d8/two levels damage and bull rushes. |
||
Tortoise (AC) Shell | ||
Arc 6, Drd 6 | ||
1 hour | ||
Creature gains +6 natural armor, +1/three levels above 11th. |
||
Touch of Adamantine | ||
Arc 6, Clr 6, Drd 6, Sor/Wiz 5 | ||
30 minutes | ||
Weapon gains the properties of an adamantime weapon. |
||
Transport via Plants | ||
None - No | Arc 6, Drd 6 | V, S |
1 round | Unlimited | 4 hours |
Move instantly from one plant to another of the same kind. |
||
Vigorous Circle | ||
Arc 6, Clr 6, Drd 6 | ||
General | ||
As vigor, mass lesser, but grants fast healing 3. |
||
Wall of Magma | ||
Arc 5, Clr 5, Drd 6, Sor/Wiz 5 | ||
5 minutes | ||
Deals 2d6 fire damage out to 10 ft. and 1d6 out to 20 ft. Passing through wall deals 5d6 damage +1/level. |
||
Wall of Stone | ||
See text - No | Adp 5, APeace 5, Arc 5, Artificer 5, Clr 5, Craft 5, Drd 6, Earth 5, Shu 5, Sor/Wiz 5, Wuj 5 | V, S, M/DF |
Instant | Medium | 12 hours |
Creates a stone wall that can be shaped. |