|Level||Arc 6, Artificer 6, Clr 6, Good 6, Metal 6, War 6, Wmg 6|
|Casting Time||1 standard action|
|Range||Medium (100 ft. + 10 ft./level)|
|Effect||Wall of whirling blades up to 20 ft. long/ level, or a ringed wall of whirling blades with a radius of up to 5 ft. per two levels; either form 20 ft. high|
|Duration||1 min./level (D)|
|Saving Throw||Reflex half or Reflex negates; see text|
|Sources||System Reference Document on page 205|
Wall of blades deals 1d6/level damage.
Wall of blades deals 1d6/level (max 15d6) force damage.
An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage.
If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save.
A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.