Animate Objects

Make a spell card:
NameAnimate Objects
SchoolTransmutation
LevelArc 6, Brd 6, Chaos 6, Clr 6, Life 6, Sor/Wiz 6
ComponentsV, S
Casting Time1 standard action
Recharge TimeGeneral
RangeMedium (100 ft. + 10 ft./level)
TargetsOne Small object per caster level; see text
Duration1 round/level
Saving ThrowNone
Spell ResistanceNo
VersionSRD
SourcesSystem Reference Document on page 199
Short Description

Objects attack your foes.

Living GreyhawkOpen

You imbue inanimate objects with mobility and a semblance of life. Each such animated object then immediately attacks whomever or whatever you initially designate.

An animated object can be of any non-magical material. You may animate one Small or smaller object or an equivalent number of larger objects per caster level. A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as sixteen, and a Colossal object as thirty-two. You can change the designated target or targets as a move action, as if directing an active spell.

This spell cannot animate objects carried or worn by a creature.

Animate objects can be made permanent with a permanency spell.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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