|Subcategory||Two-Handed Melee Weapons|
|Price as Gold Pieces||10|
|Creation Cost||10 gp|
|Critical Hit Threat Range||x3|
|Damage Type||Piercing or slashing|
|Aura||No aura (nonmagical)|
|Sources||System Reference Document|
If you use a ready action to set a halberd against a charge, you deal double damage on a successful hit against a charging character. You can use a halberd to make trip attacks. If you are tripped during your own trip attempt, you can drop the halberd to avoid being tripped.
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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