Name | Hammer of Thunderbolts |
---|---|
Sorted Name | Hammer of Thunderbolts |
Family | Artifact |
Category | Martial Weapons |
Subcategory | Minor Artifact |
Item Slot | Held |
Price | 12 gp |
Price as Gold Pieces | 12 |
Creation Cost | 12 gp |
Damage (Small) | 2d6 |
Damage (Medium) | 3d6 |
Critical Hit Threat Range | x3 |
Range Increment | 30 ft. |
Damage Type | Bludgeoning |
Weight | 30 lb |
Hardness | 10 |
Hitpoints | 70 |
Aura | Strong evocation, necromancy, and transmutation |
Caster Level | 20 |
Version | SRD |
Sources | System Reference Document |
Description: This +3 Large returning warhammer deals 4d6 points of damage on any hit. Further, if the wielder wears a belt of giant Strength and gauntlets of ogre power and he knows that the hammer is a hammer of thunderbolts (not just a +3 warhammer), the weapon can be used to full effect: It gains a total +5 enhancement bonus, allows all belt and gauntlet bonuses to stack (only when using this weapon), and strikes dead any giant upon whom it scores a hit (Fortitude DC 20 negates the death effect but not the damage). When hurled, on a successful attack the hammer emits a great noise, like a clap of thunder, causing all creatures within 90 feet to be stunned for 1 round (Fortitude DC 15 negates). The hammer's range increment is 30 feet. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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