Dire Bear

MapTool Token

NameDire Bear
Sorted NameBear, Dire
FamilyDire Animal
Size and TypeLarge Animal
Hit Dice Count12
Hit Dice12d8+51 (105 hp)
Random Hit Points12d8+51 - 48
Initiative+1
Speed40 ft. (8 squares)
Armor Class17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Base Attack/Grapple+9/+23
Attack

Claw +19 melee (2d4+10)

Full Attack

2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)

Space/Reach10 ft./5 ft.
Special AttacksImproved grab
Special Qualities

Low-light vision, scent

SavesFort +12, Ref +9, Will +9
AbilitiesStr 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10
Skills

Listen +10, Spot +10, Swim +13

Feats

Alertness, Endurance, Run, Toughness, Weapon Focus (claw)

EnvironmentCold forests
Challenge Rating7
Organization

Solitary or pair

TreasureNone
AlignmentAlways neutral
Advancement13-16 HD (Large); 17-36 HD (Huge)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Dire bear; CR 7; Large animal; HD 12d8+51; hp 105; Init +1; Spd 40 ft. (8 squares); AC 17 (-1 size, +1 dex, +7 natural), touch 10, flat-footed 16; Base Atk +9; Grp +23; Atk +19 melee (2d4+10, claw); Full Atk +19 melee (2d4+10, 2 claws) and +13 melee (2d8+5, bite); Space/Reach 10 ft./5 ft.; SA Improved grab; SQ Low-light vision, scent; AL N; SV Fort +12, Ref +9, Will +9; Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10

Skills and Feats: Listen +10, Spot +10, Swim +13; Alertness, Endurance, Run, Toughness, Weapon Focus (claw)

Dire Bear

Dire Bear
Large Animal
Hit Dice:
12d8+51 (105 hp)
Initiative:
+1
Speed:
40 ft. (8 squares)
Armor Class:
17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Base Attack/Grapple:
+9/+23
Attack:
Claw +19 melee (2d4+10)
Full Attack:
2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Improved grab
Special Qualities:
Low-light vision, scent
Saves:
Fort +12, Ref +9, Will +9
Abilities:
Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10
Skills:
Listen +10, Spot +10, Swim +13
Feats:
Alertness, Endurance, Run, Toughness, Weapon Focus (claw)
Environment:
Cold forests
Organization:
Solitary or pair
Challenge Rating:
7
Treasure:
None
Alignment:
Always neutral
Advancement:
13-16 HD (Large); 17-36 HD (Huge)
Level Adjustment:
-

The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.

A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.

Combat

A dire bear attacks by tearing at opponents with its claws.

Improved Grab (Ex): To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Claw +19 melee (2d4+10), or 2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)

feats: ALERTNESS, ENDURANCE, RUN, TOUGHNESS, WEAPON FOCUS (CLAW), ,