Index of Spells by Level - Shu 1

Name Scl Sv Rs Dur CT Rng Re Description
Bless En N Y 1m/l 1a 50f 30m

Allies gain +1 on attack rolls and saves against fear.

Burning Hands Ev Y ! 1a 15f G

1d4/level fire damage (max 5d4).

Cause Fear N W~ Y 1d4r|1r;x 1a C G

One creature of 5 HD or less flees for 1d4 rounds.

Cure Light Wounds C Y;* ! 1a T G

Cures 1d8 damage +1/level (max +5).

Detect Snares and Pits D N N C:10m/l* 1a 60f G

Reveals natural or primitive traps.

Disguise Self I N N 10m/l* 1a P 4h

Change your appearance, +10 to Disguise check. Glamer creatures get a Will save.

Endure Elements A W- Y 1d 1a T 6h

Exist comfortably in hot or cold environments.

Expeditious Retreat T N N 1m/l* 1a P 30m

Your speed* increases by 30 ft.

Faerie Fire Ev N Y 1m/l* 1a L G

Outlines subjects with light, canceling blur, concealment, and the like.

Feather Fall T W- Y #|1r/l 1ia C G

Objects or creatures fall slowly.

Hypnotism En W- Y 2d4r* 1r C G

2d4 HD of creatures become 2 steps friendlier, obey reasonable orders, need not understand you. Creatures on combat get +2 to save, otherwise -2.

Magic Stone T W- Y 30m# 1a T 5m

Three stones gain +1 on attack, deal 1d6 +1 damage.

Magic Weapon T W- Y 1m/l 1a T 5m

Weapon gains +1 bonus.

Obscuring Mist C N N 1m/l 1a 20f G

Fog obscures all sight incl darkvision, 20% miss chance on adjacent, 50% on farther creatures.

Pass without Trace T W- Y 1h/l* 1a T 6h

One subject/level leaves no tracks.

Remove Fear A W- Y 10m;x 1a C G

Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.

Sanctuary A W- N 1r/l 1a T 5m

Opponents cant attack you, and you can't attack.

Shield of Faith A W- Y 1m/l 1a T 30m

Aura grants +2 or higher deflection bonus.

Shocking Grasp Ev N Y ! 1a T G

Touch delivers 1d6/level electricity damage (max 5d6).

Silent Image I Wd N C 1a L G

Creates minor illusion of your design.

Sleep En W- Y 1m/l 1r M G

Puts 4 HD of creatures into magical slumber.

Speak with Animals D N N 1m/l 1a P 30m

You can communicate with animals.