Index of Spells by Level - Duskblade 3

Name Scl Sv Rs Dur CT Rng Re Description
Crown Of Might T W- Y 1h/l#* 1a T 6h

Gain +2 Strength, discharge to gain +8 bonus for 1 round.

Crown of Protection T W- Y 1h/l#* 1a T 6h

+1 deflection bonus to AC, +1 resistance bonus on saves; discharge to gain +4 for 1 round.

Dispelling Touch A N N ! 1a T G

Dispel one magical effect on touched subject.

Doom Scarabs C/N * ! 1a 60f G

Scarab swarm deals 1d6/2 levels (max 10d6), you gain 1d4 temp HP for 1 hour for overcoming SR.

Energy Aegis A W- Y 1r 1ia C G

Subject gains resistance 20 against one energy type for one attack.

Energy Surge T W- Y 1r 1sw C G

Weapon deals extra 2d6 acid, cold, electricity, fire, or sonic damage (your choice).

Halt T W- Y 1r 1ia C G

Non-flying subject cannot move. Can be cast out of turn before subject finishes moving.

Keen Edge T W- Y 10m/l 1a C 1h

Doubles normal weapons threat range.

Greater Magic Weapon T W- Y 1h/l 1a C 6h

+1 bonus/four levels (max +5).

Protection from Energy A F- Y 10m/l# 1a T 1h

Absorb 12 points/level of damage from one kind of energy.

Ray of Exhaustion N F~ Y 1m/l 1a C G

Ray makes subject exhausted.

Regroup C N N ! 1a C G

Teleports nearby allies to your side.

Vampiric Touch N N Y !|1h;x 1a T G

Touch* deals 1d6/two levels damage; caster gains damage as HP.