Index of Spells by Level - Artificer 4

Name Scl Sv Rs Dur CT Rng Re Description
Censure Elementals A M;* 1m/l 1a T G

Deal 2d4 + 1/level (max +15) damage each round to elementals.

Concurrent Infusions T N N ! 1m T G

Cast three 1st-level infusions simultaneously.

Greater Construct Energy Ward A W- Y 10m/l# 1r T 1h

As protection from energy, except that the target must be a construct.

Lesser Globe of Invulnerability A N N 1r/l* 1a 10f G

Stops 1st- through 3rd-level spell effects.

Humanoid Essence T W- Y 1r/l 1a T G

Imposes upon a construct some of the weakness of the humanoid type.

Inflict Critical Damage T N Y ! 1a T G

Deals 4d8 + 1/level damage (maximum +20) to a construct.

Iron Construct T W- Y 1m/l 1r T 30m

Construct gains DR 15/adamantine and takes half damage from acid and fire.

Item Alteration T W- Y 10m/l 1r T 1h

Item that provides a certain type of bonus provides a different type of bonus to the same value or roll.

Minor Creation C N N 1h/l* 1m 0f 6h

Creates one cloth or wood object.

Natural Weapon Augmentation T W- Y 10m/l 1m T G

Natural weapon gains special ability with up to +3 bonus market price modifier.

Repair Critical Damage T N N ! 1a T G

"Cures" 4d8 +1/level (max +20) points of damage to a construct.

Rusting Grasp T N N x 1a T 5m

Your touch corrodes iron and alloys.

Weapon Augmentation (M) T N N 10m/l 1m T G

Weapon gains special ability with up to +3 bonus market price modifier.