Index of Spells by Level - Arc 8

Name Scl Sv Rs Dur CT Rng Re Description
Animal Shapes T N Y 1h/l* 1a C 24h

One ally/level polymorphs into chosen animal.

Antimagic Field A N * 10m/l* 1a 10f G

Negates magic within 10 ft.

Mass Awaken (XP) T N Y ! 1d M G

As awaken, but multiple creatures.

Axiomatic Creature (M) (XP) T+ F- Y P 1r T G

Transforms creature into an axiomatic creature.

Befoul T- N N P;x 1m T G

Large amount of water becomes poisonous.

Binding (M) En W- Y x* 1m C G

Utilizes an array of techniques to imprison a creature.

Bodak Birth (F) T- N N ! 1m T 12h

Transforms a willing subject into a bodak.

Bodak's Glare (F) N- F- Y ! 1a 30f G

You slay a creature, which turns into a bodak 24 hours later.

Bombardment C N ! 1a L G

Falling rocks deal 1d8/level damage (max 20d8) and bury targets who suffocate if they cannot climb out.

Brilliant Aura T W- Y 1r/l 1a C G

Allies' weapons become brilliant energy, ignoring armor.

Chain of Chaos En W- Y 1d/5 l;x 1a T G

Creates plague of insanity passed by touch.

Cloak of Chaos (F) A? N Y 1r/l* 1a 20f G

+4 to AC, +4 resistance, and SR 25 against lawful spells.

Cocoon (XP) C F- Y ! 1r C G

Paralyzes and drains levels from target.

Cocoon of Life (XP) C F- Y ! 1r C G

Preserves a corpse and reincarnates with no loss of level.

Conjure Ice Beast VIII C N N 1r/l* 1r C G

Conjures ice creature to fight for you.

Control Plants T W- N 1m/l 1a C 30m

Control actions of one or more plant creatures.

Create Greater Undead (M) N- N N ! 1h C G

Create shadows, wraiths, spectres, or devourers.

Mass Cure Critical Wounds C W½|W½ Y;* ! 1a C G

Cures 4d8 damage +1/level for many creatures.

Deadfall C R~ N !;x 1a L G

Creates a deadfall, 1d6/level bludgeoning damage (Reflex half), prone (save negate), and Fort save or stunned 1 round.

Death Pact (M) N- N N P# 10m T G

-2 to Constitution, in exchange for effects of true resurrection.

Mass Death Ward N W- Y 1m/l 1a C 30m

As death ward, but more targets.

Depthsurge Ev F~ Y ! 1a L G

Water slam deals 2d6 + 1/level damage to all within 20-ft. radius, pushes targets back, sinks ships.

Dimensional Lock A N Y 1d/l 1a M 24h

Teleportation and interplanar travel blocked for one day/level.

Discern Location D N N ! 10m U 6h

Reveals exact location of creature or object.

Earth Glide T W- Y 1m/l 1a T 5m

Grants the ability to move through earth and stone like an earth elemental

Earthquake Ev N N 1r 1a L 12h

Intense tremor shakes 5-ft./level radius.

Fierce Pride of the Beastlands C+? N N 10m/l* 10m M 1h

Summon celestial lions and celestial dire lions to follow you

Fire Storm Ev Y ! 1r M G

Deals 1d6/level fire damage.

Flashflood C N N 1r 1a 120f G

Wave of water smashes everything in its path and floods area.

Frostfell T F~ * 1h/l 1r M 6h

Intense cold turns all subjects in area into ice.

General of Undeath N- N N 1d/l 1a P 24h

Increases your maximum HD of controlled undead by your caster level.

Glacier C N N 1r/l 1r C G

Conjures glaciers that attack your enemies.

Golem Immunity T W- Y 1m/l 1a T G

Grants a construct the magic immunity special quality of a particular golem.

Heat Drain N F- Y ! 1a 20f G

Subjects take 1d6 cold damage/level, you gain equal amount hp.

Holy Aura (F) A+ N Y 1r/l* 1a 20f G

+4 to AC, +4 resistance, and SR 25 against evil spells.

Horrid Wilting N Y ! 1a L G

Deals 1d6/level damage within 30 ft.

Illusion Purge Ev N N 1m/l* 1a 5f/l G

Dispels illusions within 5 ft./level.

Incendiary Cloud C N 1r/l 1a M G

Cloud deals 4d6 fire damage/round.

Mass Inflict Critical Wounds N Y ! 1a C G

Deals 4d8 damage +1/level to many creatures.

Last Judgment N+ W~ Y ! 1r C G

Evil creatures are struck dead and sent to Lower Planes.

Leonal's Roar Ev+ F~ Y ! 1a 40f G

Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2d6 points of sonic damage.

Maelstrom C R- N 1r/l 1r L G

Waterspout sucks creatures in and inflicts 3d8 bludgeoning damage for 2d4 rounds.

Megalodon Empowerment (M) T N N 1h/l|1r/l* 1a P G

Gain scent, water breathing, swim speed for 1 hour/level.

Mind Blank A W- Y 1d 1a C 12h

Subject is immune to mental/emotional magic and scrying.

Necrotic Empowerment (F) N- N N 1r/l 1a P G

Draw personal vigor from mother cyst.

Pestilence N- F- Y ! 1a T G

Subject gains a disease, as do all who touch him.

Phantom Wolf C N N C:1r/l 1r M G

Incorporeal wolf fights for you.

Greater Planar Ally (XP) C N N ! 10m C 24h

As lesser planar ally, but up to 18 HD.

Greater Planar Exchange C N N 1r/l* 1r 0f G

Trade places with one of three greater planar creatures (your choice).

Power Word Blind En N Y x 1a C G

Blinds creature with 200 hp or less.

Protection from Spells (M) (F) A W- Y 10m/l 1a T 4h

Confers +8 resistance bonus.

Red Tide Ev F~ Y ! 1a M G

Sicken or Nauseate subjects in area for 1 minute. 3d6 temporary Strength damage poison to Fortitude save failure.

Mass Restoration (M) C W- Y ! 1r C G

As restoration, but multiple targets.

Reverse Gravity T N N 1r/l* 1a M G

Objects and creatures fall upward.

Screen I N|Wd N 1d 10m C 24h

Illusion hides area from vision, scrying.

Shambler C N N 7d|7mth*;x 1a M 24h

Summons 1d4+2 shambling mounds to fight for you.

Shield of Law (F) A! N Y 1r/l* 1a 20f G

+4 to AC, +4 resistance, and SR 25 against chaotic spells.

Greater Spell Immunity A W- Y 10m/l 1a T 1h

As spell immunity, but up to 8th-level spells.

Spread of Contentment En N Y 1h/l* 1h L 6h

Calms hostile creatures within 10-ft./level radius.

Storm of Elemental Fury C N Y C (<=4r) 1r L G

Magic cloud creates win-storm, then hail of stones, then rainstorm, then flame.

Stormrage T N N 1m/l* 1a P 5m

Fly, wind wall, protection from strong winds, and make electrical attacks.

Summon Desert Ally VIII C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Giants C N N 1r/l* 1r C G

Summons outsider giants to fight for you.

Summon Monster VIII C N N 1r/l* 1r C G

Calls extraplanar creature to fight for you.

Summon Nature's Ally VIII C N N 1r/l* 1r C G

Calls creature to fight.

Sunburst Ev R~ Y ! 1a L G

Blinds all within 10 ft., deals 6d6 damage.

Symbol of Death (M) N F- Y x 10m 0f G

Triggered rune slays nearby creatures.

Symbol of Insanity (M) En W- Y x 10m 0f G

Triggered rune renders nearby creatures insane.

Greater Teleport C N&W- M ! 1a P&T 4h

As teleport, but no range limit and no off-target arrival.

Bimonthly Temporary Soul Binding (M) (XP) C W- N 2d/l 2m T G

As Temporary Soul Binding, except 2 days/level and does not get discharged.

Unearthly Beauty T+ N N 1r/l 1a P G

As blinding beauty, but creatures must save or die.

Unholy Aura (F) A- N Y 1r/l* 1a 20f G

+4 to AC, +4 resistance, and SR 25 against good spells.

Veil of Undeath (M) N- N N 10m/l 1a P 1h

You gain undead traits.

Wall of Greater Dispel Magic A N N 1m/l 1a C 5m

Creatures passing through a transparent wall become subjects of targeted dispel magic, greater.

Waves of Exhaustion N N Y ! 1a 60f G

Several targets become exhausted.

Whirlwind Ev R- Y 1r/l* 1a L G

Cyclone deals damage and can pick up creatures.