Index of Spells by Sources - Tome and Blood

SPC

Name Scl Sv Rs Dur CT Rng Re Description
Absorption A N N 10m/l# 1a P G

You absorb 1d4+6 spell levels directed at you.

Alter Self T N N 10m/l* 1a P 4h

Assume form of a similar creature.

Arcane Sight D N N 1m/l* 1a P 30m

See arcane/divine auras plus max strength to 120' w/o concentration. DC 15+spell level Spellcraft to determine school for spells, 15 + 1/2 CL for nonspell effects.

Chain Contingency (F) Ev N N 1d/l#* 10m P G

As contingency except up to three spells.

Choke C Y 1r/l 1a C G

Target takes 1d4 points of force damage each round from strangling hands.

Command Undead N W- Y 1d/l 1a C 1h

Undead creature obeys your commands.

Corpse Candle C N N 1m/l* 1a C 5m

Incorporeal* hand and candle reveals hidden creatures and objects.

Mass Darkvision T W- Y 1h/l 1a 10f 6h

As darkvision, but affects subjects within 10 feet of you.

Dimensional Lock A N Y 1d/l 1a M 24h

Teleportation and interplanar travel blocked for one day/level.

Disguise Undead I N N 1d 1a T 1h

Change appearance of one corporeal undead.

Dispelling Screen A N N 1m/l* 1a C 30m

Create an opaque screen that targets passing objects with dispel magic.

Greater Dispelling Screen A N N 1m/l* 1a C 30m

As dispelling screen, except that the maximum caster level bonus on the dispel check is +20.

Eagle's Splendor T W- Y 1m/l 1a T 5m

Subject gains +4 to Cha for 1 min./level.

Energy Buffer A N N 1d# 1a T 30m

Absorbs 1d6/level points of damage (maximum 15d6) from one kind of energy (acid, cold, electricity, fire, sonic).

Energy Immunity A N Y 1d 1a T 24h

Subject is immune to damage from one kind of energy (acid, cold, electricity, fire, sonic).

Enhance Familiar U N Y 1h/l 1a T 6h

Your familiar gains a +2 modifier on saves, combat rolls, and AC for 1 hour/level.

False Life N N N 1h/l#;x 1a P 30m

Gain 1d10 temporary hp +1/level (max +10).

Familiar Pocket U N N 1h/l* 1a T 6h

Creates an extradimensional hiding place for your familiar.

Feign Death N N Y 1h/l* 1a T 6h

Makes one willing, living creature appear dead.

Filter A W- Y 10m/l 1a T 1h

Makes subject resistant to inhaled toxins.

Mass Fly T W- Y 1m/l 1a C 30m

As fly, except this spell confers the power of flight upon all targeted creatures.

Fortify Familiar U N Y 1h/l 1a T 6h

Your familiar gains +2 natural armor and a 25% chance to avoid critical hits for 1 hour/level.

Fox's Cunning T W- Y 1m/l 1a T 5m

Subject gains +4 to Int for 1 min./level.

Gaze Screen A W- Y 10m/l 1a T G

Subject has a 50% chance to avoid gaze attacks.

Ghostform T N N 1r/l* 1a P G

You become incorporeal.

Hide Life (XP) N N N !;x 1d P G

You lock away your life force into a small receptacle and cannot be killed while the receptacle remains intact.

Ice Burst Ev Y ! 1a M G

Chunks of ice deal 1d4 points of cold damage and 1 point of blunt damage/level (max 10d4 + 10).

Ice Knife C F~|R½ Y ! 1a L G

Ranged attack, 1d8 points of cold damage + 2 points Dex damage.

Imbue Familiar with Spell Ability U W- Y 1h/l 1a T 6h

You transfer spells to your familiar.

Indifference En W- Y 1h/l* 1r T 6h

Makes subject resistant to fear, compulsion, and morale effects.

Mage's Private Sanctum A N N 1d* 10m C 24h

Prevents anyone from viewing or scrying* an area for 24 hours.

Negative Energy Burst N Y ! 1a C G

1d8+1/level (max +10) negative energy damage, 20-foot radius.

Negative Energy Ray N Y ! 1a C G

Ranged touch, 1d6 negative energy damage; 1d6/two levels above 1st (max 5d6).

Negative Energy Wave N W- Y !;x 1a 50f G

Surge of negative energy rebukes or bolsters 1d6 HD/level (max 15d6) worth of undead.

Orb of Acid C F~ N ! 1a C G

Ranged touch, 1d6/level (max 15d6) points of acid damage.

Lesser Orb of Acid C N N ! 1a C G

Ranged touch, 1d8 or more acid damage.

Orb of Cold C F~ N ! 1a C G

Ranged touch, 1d6/level (max 15d6) points of cold damage.

Lesser Orb of Cold C N N ! 1a C G

Ranged touch, 1d8 or more cold damage.

Orb of Electricity C F~ N ! 1a C G

Ranged touch, 1d6/level (max 15d6) points of electricity damage.

Lesser Orb of Electricity C N N ! 1a C G

Ranged touch, 1d8 or more electricity damage.

Orb of Fire C F~ N ! 1a C G

Ranged touch, 1d6/level (max 15d6) points of fire damage.

Lesser Orb of Fire C N N ! 1a C G

Ranged touch, 1d8 or more fire damage.

Orb of Sound C F~ N ! 1a C G

Ranged touch, 1d4/level (max 15d4) points of sonic damage.

Lesser Orb of Sound C N N ! 1a C G

Ranged touch, 1d6 or more sonic damage.

Owl's Wisdom T W- Y 1m/l 1a T 5m

Subject gains +4 to Wis for 1 min./level.

Polymorph Any Object T F- Y x 1a C 12h

Changes any subject into anything else.

Repair Critical Damage T N N ! 1a T G

"Cures" 4d8 +1/level (max +20) points of damage to a construct.

Repair Light Damage T N N ! 1a T G

"Cures" 1d8+1/level (max +5) points of damage to a construct.

Repair Minor Damage T N N ! 1a T G

"Cures" 1 point of damage to a construct.

Repair Moderate Damage T N N ! 1a T G

"Cures" 2d8+1/level (max +10) points of damage to a construct.

Repair Serious Damage T N N ! 1a T G

"Cures" 3d8+1/level (max +15) points of damage to a construct.

Mass Resist Energy A F- Y 10m/l 1a C 1h

As resist energy, except that it affects multiple creatures.

Greater Shout Ev F~|R- Y ! 1a 60f G

Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.

Spiritwall N N N 1m/l* 1a M 30m

Creates a wall of wailing spirits that inspires fear; 1d10 points of damage and energy drain on contact.

Mass Teleport C N|W- M ! 1r 0f 4h

As teleport, but more weight and you don't have to go.

Undeath to Death (M) N W- Y ! 1a M G

Destroys 1d4 HD/level undead (max 20d4).