Index of Feats by Type - Divine, Epic

Name Prerequisites Benefit
Negative Energy Burst Cha 25, ability to rebuke or command undead, ability to cast inflict critical wounds, any evil alignment. The character can use one rebuke or command undead attempt to unleash a wave of negative energy in a 60-foot-burst. Roll a normal rebuke (or command) check, except that the negative energy burst affects living creatures rather than undead. Any creature that would be rebuked by this result gains one negative level. Any creature that would be commanded by this check gains two negative levels. The Fortitude save DC to remove these levels one day later is equal to 10 + 1/2 the character's effective turning level + the character's Charisma modifier. 
Undead Mastery Cha 21, ability to rebuke or command undead. The character may command up to ten times his or her level in HD of undead. 
Zone of Animation Cha 25, Undead Mastery, ability to rebuke or command undead. The character can use a rebuke or command undead attempt to animate corpses within range of his or her rebuke or command attempt. The character animates a total number of HD of undead equal to the number of undead that would be commanded by the character's result (though the character can't animate more undead than there are available corpses within range). The character can't animate more undead with any single attempt than the maximum number he or she can command (including any undead already under his or her command). These undead are automatically under the character's command, though his or her normal limit of commanded undead still applies. If the corpses are relatively fresh, the animated undead are zombies. Otherwise, they are skeletons. These feats are not epic feats, so they may be selected by character any time he or she could select a new feat.