Index of Spells by Domain - Family

Deities: Berronar Truesilver (LG), Boldrei (LG), Cyrrollalee (LG), Eldath (NG), Hathor (NG), Isis (NG), Lliira (CG), Luthic (NE), Sovereign Host (pantheon) (NG), Tamara (NG), Yondalla (LG)

Name: Family

Granted Power: As a free action, you may protect a number of creatures equal to our Charisma modifier (minimum one creature) with a +2 doge bonus to AC. This is a supernatural ability, and the protection lasts for 1 round per level. An affected creature loses this protection if it moves more than 10 feet away from you. You may also affect yourself with this ability.

Name Scl Sv Rs Dur CT Rng Re Description
Bless En N Y 1m/l 1a 50f 30m

Allies gain +1 on attack rolls and saves against fear.

Shield Other (F) A W- Y 1h/l* 1a C 24h

You take half of subjects damage.

Helping Hand Ev N N 1h/l 1a 5m 6h

Ghostly hand leads subject to you.

Imbue with Spell Ability Ev W- Y P#* 10m T G

Transfer spells to subject.

Telepathic Bond D N N 10m/l* 1a C 4h

Link lets allies communicate.

Heroes' Feast C N N 1h+12h;x 10m C 24h

Food for one creature/level cures and grants combat bonuses.

Refuge (M) C N N P# 1a T G

Alters item to transport its possessor to you.

Protection from Spells (M) (F) A W- Y 10m/l 1a T 4h

Confers +8 resistance bonus.

Prismatic Sphere A N * 10m/l* 1a 10f G

As prismatic wall, but surrounds on all sides.