Index of Spells by Level - Drd 8

Name Scl Sv Rs Dur CT Rng Re Description
Animal Shapes T N Y 1h/l* 1a C 24h

One ally/level polymorphs into chosen animal.

Mass Awaken (XP) T N Y ! 1d M G

As awaken, but multiple creatures.

Bombardment C N ! 1a L G

Falling rocks deal 1d8/level damage (max 20d8) and bury targets who suffocate if they cannot climb out.

Brilliant Aura T W- Y 1r/l 1a C G

Allies' weapons become brilliant energy, ignoring armor.

Cocoon (XP) C F- Y ! 1r C G

Paralyzes and drains levels from target.

Cocoon of Life (XP) C F- Y ! 1r C G

Preserves a corpse and reincarnates with no loss of level.

Conjure Ice Beast VIII C N N 1r/l* 1r C G

Conjures ice creature to fight for you.

Control Plants T W- N 1m/l 1a C 30m

Control actions of one or more plant creatures.

Mass Cure Serious Wounds C W½|W½ Y;* ! 1a C G

Cures 3d8 damage +1/level for many creatures.

Deadfall C R~ N !;x 1a L G

Creates a deadfall, 1d6/level bludgeoning damage (Reflex half), prone (save negate), and Fort save or stunned 1 round.

Depthsurge Ev F~ Y ! 1a L G

Water slam deals 2d6 + 1/level damage to all within 20-ft. radius, pushes targets back, sinks ships.

Earth Glide T W- Y 1m/l 1a T 5m

Grants the ability to move through earth and stone like an earth elemental

Earthquake Ev N N 1r 1a L 12h

Intense tremor shakes 5-ft./level radius.

Fimbulwinter (XP) T N N 4d12w 10m 1m/l G

Creates winter weather for miles around you that lasts for months.

Finger of Death N F~ Y ! 1a C G

Kills one subject.

Flashflood C N N 1r 1a 120f G

Wave of water smashes everything in its path and floods area.

Frostfell T F~ * 1h/l 1r M 6h

Intense cold turns all subjects in area into ice.

Glacier C N N 1r/l 1r C G

Conjures glaciers that attack your enemies.

Leonal's Roar Ev+ F~ Y ! 1a 40f G

Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2d6 points of sonic damage.

Maelstrom C R- N 1r/l 1r L G

Waterspout sucks creatures in and inflicts 3d8 bludgeoning damage for 2d4 rounds.

Mantle of the Fiery Spirit (M) (XP) T W- Y ! 1a T G

Permanently grants one creature the fire subtype.

Megalodon Empowerment (M) T N N 1h/l|1r/l* 1a P G

Gain scent, water breathing, swim speed for 1 hour/level.

Phantom Wolf C N N C:1r/l 1r M G

Incorporeal wolf fights for you.

Red Tide Ev F~ Y ! 1a M G

Sicken or Nauseate subjects in area for 1 minute. 3d6 temporary Strength damage poison to Fortitude save failure.

Repel Metal or Stone A N N 1r/l* 1a 60f G

Pushes away metal and stone.

Reverse Gravity T N N 1r/l* 1a M G

Objects and creatures fall upward.

Spark of Life N W- Y 1r/l 1a T G

Undead creature loses most immunities.

Storm of Elemental Fury C N Y C (<=4r) 1r L G

Magic cloud creates win-storm, then hail of stones, then rainstorm, then flame.

Summon Desert Ally VIII C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Nature's Ally VIII C N N 1r/l* 1r C G

Calls creature to fight.

Sunburst Ev R~ Y ! 1a L G

Blinds all within 10 ft., deals 6d6 damage.

Bimonthly Temporary Soul Binding (M) (XP) C W- N 2d/l 2m T G

As Temporary Soul Binding, except 2 days/level and does not get discharged.

Unearthly Beauty T+ N N 1r/l 1a P G

As blinding beauty, but creatures must save or die.

Wall of Greater Dispel Magic A N N 1m/l 1a C 5m

Creatures passing through a transparent wall become subjects of targeted dispel magic, greater.

Whirlwind Ev R- Y 1r/l* 1a L G

Cyclone deals damage and can pick up creatures.

Word of Recall C N|W- M ! 1a U G

Teleports you back to designated place.