Index of Spells by Level - Brd 2

Name Scl Sv Rs Dur CT Rng Re Description
Addiction En F- Y ! 1a T G

Subject becomes addicted to a drug.

Greater Alarm (F) A N N 4h/l* 1a C 12h

As the Alarm spell, and it works on creatures on neighboring planes.

Alter Self T N N 10m/l* 1a P 4h

Assume form of a similar creature.

Animal Messenger En N Y 1d/l 1a C 6h

Sends a Tiny animal to a specific place.

Animal Trance En W- Y C 1a C G

Fascinates 2d6 HD of animals.

Animate Instrument A N N 1m/l 1a T G

Your instrument animates and plays by itself, freeing you to perform other actions.

Battle Hymn En W- Y 1r/l 1a 30f G

Allies can reroll one Will save/round.

Bladesong T W- Y 1r/l 1a T G

Causes weapon to have an extra touch attack to daze opponent.

Bladeweave I N * 1r/l* 1sw P G

Swift. Your melee attack dazes your opponent.

Blindness/Deafness N F- Y P* 1a M G

Makes subject blind or deaf.

Blur I W- Y 1m/l* 1a T 5m

Attacks have 20% miss chance. True seeing counteracts, see invisibility doesn't.

Bonefiddle (F) N F- Y C:1r/l 1a C G

Target takes 3d6 sonic damage/round and -20 penalty on Move Silently checks.

Bridge of Sound C N Y C+1r/l 1a C G

Create a ribbon-like, weightless, unbreakable, invisible bridge of sound.

Calm Emotions En W- Y C:1r/l* 1a M G

Calms creatures, negating emotion effects.

Cat's Grace T W- Y 1m/l 1a T 5m

Subject gains +4 to Dex for 1 min./level.

Catapult T N N ! 1a T G

Range attack to throw object 30', no ability bonus to attack roll, 1d6 +CL/3 (max +5) damage.

Lesser Celerity T N N ! 1ia P G

Take a move action immediately, but be dazed for a round.

Circle Dance D N N ! 1m P G

Indicates direction to known target.

Cloak Pool I W- N 1h/l* 1a C 6h

Hide a color pool on the Astral Plane from view.

Clothier's Closet C N N 1h/l*;x 10m C G

Conjure several sets of clothing.

Cloud of Bewilderment Ev F- N 1r/l 1a 10f G

Generates a nauseating 10-ft. cone.

Control Darkness and Shadow T N N C+1r/l 1a C G

Manipulate existing areas of darkness and shadow.

Crescendo Ev N Y 4r 1a 30f G

Grants increasing bonus on attack rolls.

Crown of Veils I W- Y 1h/l#* 1a T G

Gain +2 to Disguise and Hide, discharge to gain +8 on Disguise OR Hide.

Cure Moderate Wounds C Y;* ! 1a T G

Cures 2d8 damage +1/level (max +10).

Curse of Impending Blades N N Y 1m/l 1a M 5m

Subject takes -2 penalty to AC.

Dance of Ruin N- Y ! 1r C G

Nondemons take 2d20 points of damage.

Dark Way I N Y 1r/l 1a C G

Creates temporary unbreakable bridge supporting up to 200 lbs./level.

Darkness Ev N N 10m/l* 1a T 4h

20-ft. radius of supernatural shadow.

Daze Monster En W- Y 1r 1a M G

Living creature of 6 HD or less loses next action.

Delay Poison C F- Y 1h/l 1a T 6h

Stops poison from harming subject for 1 hour/ level.

Delusions of Grandeur I W- Y 10m/l 1a M 1h

Subject becomes overconfident and careless.

Detect Thoughts D W- N C:1m/l* 1a 60f G

Round 1: Presence of thoughts from Int 1+. 2: Number of minds and Int scores; Int>=26 and 10 exceeding yours stuns you for 1 round. 3: Surface thoughts of any mind.

Dimension Leap C N N ! 1a 10f/l G

Teleport 10 ft./level.

Discolor Pool I Wd N 1h/l* 1a C 6h

Change the color of a color pool on the Astral Plane.

Disquietude En W- Y 1r/l 1a C G

Target avoids physical contact with others.

Dissonant Chant A N Y 1r/l 1a C G

Distracting chant which makes Concentration checks in the area more difficult.

Distracting Ray A N N ! 1a C G

Distracts target spellcaster as counterspell.

Eagle's Splendor T W- Y 1m/l 1a T 5m

Subject gains +4 to Cha for 1 min./level.

Elation En W- Y 1r/l 1a 80f G

Allies gain +2 to Strength and Dexterity, +5 ft. of speed.

Enthrall En W- Y 1h|< 1r M G

Captivates all within 100 ft. + 10 ft./level.

Entice Gift En W- Y 1r 1a C G

Subject gives caster what its holding.

Faerinaal's Hymn En+ W- Y C 1a C G

Up to one creature/level cannot take attacks of opportunity.

Swift Fly T N N 1r 1sw P G

This spell functions like fly except for 1 round (swift).

Fortissimo Ev N N 1m/l 1a M G

Doubles volume of sound; +2 on save DCs and extra +1d6 sonic damage.

Fox's Cunning T W- Y 1m/l 1a T 5m

Subject gains +4 to Int for 1 min./level.

Glitterdust C W- N 1r/l 1a M G

Blinds creatures, outlines invisible creatures, imposes -40 penalty to Hide checks.

Glossolalia Ev F~ Y ! 1a 60f G

Cone-shaped shriek distracts smart foes, makes concentrating difficult.

Grace T+ N N 1r/l 1sw P G

Silvery light grants +2 Dexterity, +10 feet to land speed*, melee attacks treated as good; take -20 to Hide checks.

Harmonic Chorus En W- Y C:1r/l* 1a C G

Give another caster +2 caster levels and +2 on save DCs as long as you concentrate.

Harmonize T N N 1m/l* 1a P 5m

Using your bardic music requires less effort.

Heartfire Ev F~ Y 1r/l 1a C G

Passions of targets ignite as real fire upon the target.

Heroism En W- Y 10m/l 1a T 1h

Gives +2 on attack rolls, saves, skill checks.

Hold Person En W- Y 1r/l*;x 1a M G

Paralyzes one humanoid for 1 round/level.

Hydrate C Y;* ! 1a T G

Heals dessication damage. Heals 2d8 + 1/level (max +10) damage.

Hypnotic Pattern I W- Y C+2r 1a M G

Fascinates (2d4 + level) HD of creatures.

Ice Darts C N N ! 1a C G

Icicle missiles deal 2d4 damage, half of which is cold damage.

Insidious Insight D W- Y 1d/l 1r C G

Gain +10 insight bonus on Bluff, Diplomacy, Intimidate, and Sense Motive against affected creature.

Insignia of Alarm (F) A N Y ! 1a L G

Alert bearers of special insignia.

Invisibility I W- Y 1m/l* 1a P|T 5m

Subject is invisible for 1 min./level or until it attacks.

Iron Silence T W- Y 1h/l* 1a T 6h

Armor touched has no armor check penalty on Hide and Move Silently checks for 1 hour/level.

Jig of the Waves En W- Y C+1d4r 1a C G

Force creatures to dance a jig which causes penalties and forces random movement.

Know Vulnerabilities D W- Y ! 1a C G

Determine target's vulnerabilities and resistances.

Lively Step T W- Y <=12h 1a 30f 4h

You and allies gain +10 increase to speed and can hustle for an extra hour per day per level.

Locate Object D N N 1m/l 1a L 30m

Senses direction toward object (specific or type).

Mesmerizing Glare En W- Y 1r/l 1a C G

Your gaze fascinates creatures.

Mindless Rage En W- Y 1r/l 1a M G

Incite a rage in an opponent that drives them to attacking you by melee only.

Minor Image I Wd N C+2r 1a L 12h

As silent image, plus some sound.

Mirror Image I N N 1m/l* 1a P 30m

Creates decoy duplicates of you (1d4 +1 per three levels, max 8).

Mirror Move T N N 1m/l 1a P 5m

Use general feat that you have seen used recently.

Misdirection I N|W- N 1h/l 1a C 6h

Misleads divinations for one creature or object.

Miser's Envy En W- Y 1r/l 1a C G

Subject jealously covets nearby object.

Misrepresent Alignment I W- Y 1h/l* 1a C G

Projects a false alignment for an object or creature.

Nightmare Lullaby En W- Y C+2r 1r L G

Target is confused as long as you concentrate +2 rounds.

Opportune Dodge A W- Y 1r/l 1sw T G

Subject can avoid a single attack of opportunity.

Peaceful Serenity of Io A W- Y 10m 1a C 1h

Grant subject +4 bonus on Concentration checks and against compulsions and fear effects.

Phade's Fearsome Aspect I W- Y 1m/l 1a T 5m

The target gains a +5 bonus on Intimidate checks and can demoralize as a swift action.

Portal Alarm A N N 2h/l* 1a C 12h

Attach an alarm to a portal that my be audible or mental.

Portal Well T N N 1r/l* 1a T G

When you step into a portal affected by this spell, you can wait for a short time within an extradimensional space between the portal's entrance and exit.

Proud Arrogance En W- Y 1m/l 1a M 5m

Targets gain +4 bonus on saves against charm, compulsion, and fear.

Pyrotechnics T W-|F- M;* 1d4+1r;x 1a L G

Turns fire into blinding light or choking smoke.

Rage En N Y C+1r/l* 1a M 5m

Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

Ray of Dizziness En W- Y 1r/l 1a C G

Dizzying ray staggers enemy.

Reflective Disguise I N N 10m/l 1a P 1h

Viewers see you as their own species and gender.

Resounding Voice T W- N 1m/l* 1a T G

Target's voice carries 100-ft./level.

Scare N W~ Y 1r/l|1r;x 1a M G

Panics creatures of less than 6 HD.

Shatter Ev W-|F½ Y ! 1a C G

Sonic vibration damages objects or crystalline creatures.

Silence I W-;|N Y;*|N 1m/l* 1a L 30m

Negates sound in 15-ft. radius.

Slipping the Ranks T N N 1r/l 1a P G

Every 5 ft. set becomes a 10 ft. teleport.

Song of Festering Death Ev- F- Y C 1a C G

Subject takes 2d6 damage per round while caster concentrates.

Sonic Weapon T N N 1m/l* 1a T 5m

Weapon touched deals +1d6 sonic damage with each hit.

Sonic Whip Ev W- N 1r/l 1a 0f G

Scares animals, normal whip in combat.

Sonorous Hum Ev N N 1m/l* 1a P 5m

Removes need to concentrate to maintain next spell cast.

Sound Burst Ev F~ Y ! 1a C G

Deals 1d8 sonic damage to subjects; may stun them.

Speak To Allies T N N 10m/l 1a M 1h

Subjects can converse at distance without moving lips.

Spymaster's Coin D N N 1d 1a T G

Hide a scrying sensor in a coin or other Tiny object for later activation.

Stretch Weapon T W- Y 1r# 1sw 0f G

Melee weapon gains 5 ft. of reach for one attack.

Suggestion En W- Y 1h/l# 1a C 30m

Compels subject to follow stated course of action.

Summon Elysian Thrush C+ N N 8h 10m C 6h

Summon an Elysian thrush, which accelerates natural healing.

Summon Monster II C N N 1r/l* 1r C G

Calls extraplanar creature to fight for you.

Summon Swarm C N N C+2r 1r C G

Summons swarm of bats, rats, or spiders.

Surefooted Stride (M) T N N 1h/l 1a P G

Treat mountainous terrain as plains.

Tactical Precision D W- Y 1r/l 1a C G

Allies gain additional +2 bonus on attack rolls and +1d6 additional damage against flanked foes.

Moderate Temporary Soul Binding C W- N 10m/l# 2r T 1h

As Temporary Soul Binding, except the duration is longer.

Tongues D W- N 10m/l 1a T 1h

Speak any language.

Tune of the Dancing Weapon T W- Y 4r 1a T G

Sword animates and fights for you.

Undeniable Gravity T W- Y 1m/l 1a L 30m

Flying creature loses flying ability.

Unseen Crafter C N N 1d/l* 1a C G

Invisible force obeys your command and can use the Craft skill.

Vertigo A Wdisbelief N 1d 1a 0f G

Target checks DC 10 Balance to move. If fail by 5 or more, falls prone and takes -2 to attacks and saves.

Vertigo (Sky) A W~ Y 1d 1a 0f G

Creature believes it is at the top of a great fall and has nowhere it can move. Takes non-lethal damage if it moves or is moved.

Wave of Grief En W- Y 1r/l 1a C G

Cone imposes -3 penalty on attacks, checks, and saves.

Weapon Shift T F- Y 1m/l 1a T G

Touched weapon changes form.

Whirling Blade (F) T N N ! 1a 60f G

Make an attack on a line of foes with your slashing weapon.

Whispering Wind T N N <=1h/l# 1a 1m/l 30m

Sends a short message 1 mile/level.