Index of Spells by Sources - Savage Species

SPC

Archivist Spells

0-Level Archivist Spells

Abjur
  • Dawn: Swift, Awaken sleeping and unconscious creatures.

1st-Level Archivist Spells

Evoc
Tran

2nd-Level Archivist Spells

Abjur
  • Countermoon: Stop a lycanthrope from changing form, even after death, for 12 hours.
Conj
  • Inky Cloud: Obscures sight underwater beyond 5 ft.
Tran

3rd-Level Archivist Spells

Conj
  • Bridge of Sound: Create a ribbon-like, weightless, unbreakable, invisible bridge of sound.
  • Laogzed's Breath: Nauseating vapors within cone persist for 10 rounds.
Evoc
Tran

4th-Level Archivist Spells

Abjur
Evoc

5th-Level Archivist Spells

Conj
  • Crawling Darkness: Cloud of tentacles provides concealment, skill bonuses, and several defenses.
Tran

6th-Level Archivist Spells

Abjur
Conj
  • Spider Plague: Summons Large monstrous spiders to fight for you.
Tran

7th-Level Archivist Spells

Abjur
  • Holy Star: Glowing light turns spell, gives a cover bonus to AC, or shoots beams of fire.
Necr
Tran

9th-Level Archivist Spells

Conj
Tran

Artificer Spells

2nd-Level Artificer Spells

Tran

Assassin Spells

1st-Level Assassin Spells

Tran

2nd-Level Assassin Spells

Tran

Bard Spells

2nd-Level Bard Spells

Abjur
  • Dissonant Chant: Distracting chant which makes Concentration checks in the area more difficult.
Conj
  • Bridge of Sound: Create a ribbon-like, weightless, unbreakable, invisible bridge of sound.
Evoc
Tran

4th-Level Bard Spells

Abjur

5th-Level Bard Spells

Evoc

6th-Level Bard Spells

Abjur

Cleric Spells

1st-Level Cleric Spells

Evoc
Tran

2nd-Level Cleric Spells

Conj
  • Inky Cloud: Obscures sight underwater beyond 5 ft.
Tran

3rd-Level Cleric Spells

Conj
  • Bridge of Sound: Create a ribbon-like, weightless, unbreakable, invisible bridge of sound.
  • Laogzed's Breath: Nauseating vapors within cone persist for 10 rounds.
Evoc
Tran

4th-Level Cleric Spells

Abjur
Evoc

5th-Level Cleric Spells

Conj
  • Crawling Darkness: Cloud of tentacles provides concealment, skill bonuses, and several defenses.
Tran

6th-Level Cleric Spells

Abjur
Conj
  • Spider Plague: Summons Large monstrous spiders to fight for you.
Tran

7th-Level Cleric Spells

Abjur
  • Holy Star: Glowing light turns spell, gives a cover bonus to AC, or shoots beams of fire.
Necr
Tran

9th-Level Cleric Spells

Conj
Tran

Druid Spells

0-Level Druid Spells

Abjur
  • Dawn: Swift, Awaken sleeping and unconscious creatures.

1st-Level Druid Spells

Evoc
Tran

2nd-Level Druid Spells

Abjur
  • Countermoon: Stop a lycanthrope from changing form, even after death, for 12 hours.
Tran

3rd-Level Druid Spells

Tran

4th-Level Druid Spells

Abjur
Tran

5th-Level Druid Spells

Tran

6th-Level Druid Spells

Abjur

Emissary of Barachiel Spells

2nd-Level Emissary of Barachiel Spells

Tran

Harper Guide Spells

1st-Level Harper Guide Spells

Tran

Hathran Spells

1st-Level Hathran Spells

Tran

Ranger Spells

1st-Level Ranger Spells

Abjur
  • Dawn: Swift, Awaken sleeping and unconscious creatures.
Tran

2nd-Level Ranger Spells

Tran

3rd-Level Ranger Spells

Tran
  • Forestfold: You gain +20 on Hide and Move Silently in a designated terrain type.

Sorcerer/Wizard Spells

1st-Level Sorcerer/Wizard Spells

Evoc
Tran

2nd-Level Sorcerer/Wizard Spells

Abjur
  • Dissonant Chant: Distracting chant which makes Concentration checks in the area more difficult.
Conj
  • Inky Cloud: Obscures sight underwater beyond 5 ft.
Necr
  • Desiccating Bubble: Directable globe of supernaturally dry air which causes evaporative damage to those it engulfs.
Tran

3rd-Level Sorcerer/Wizard Spells

Conj
  • Bridge of Sound: Create a ribbon-like, weightless, unbreakable, invisible bridge of sound.
  • Laogzed's Breath: Nauseating vapors within cone persist for 10 rounds.
Evoc
Tran

4th-Level Sorcerer/Wizard Spells

Abjur

5th-Level Sorcerer/Wizard Spells

Evoc
Tran

6th-Level Sorcerer/Wizard Spells

Abjur
Illu
  • Dream Casting: Alter subject's dreams to produce desired effect.
  • Illusory Pit: Illusiory pit causes creature to believe it is falling helplessly and stuns for 1 round when done.
Tran

7th-Level Sorcerer/Wizard Spells

Conj
  • Vipergout: You spit forth celestial or fiendish vipers that attack your foes.
Necr

8th-Level Sorcerer/Wizard Spells

Illu
Necr
  • Skeletal GuardM: Creates one skeleton/level that is resistant to turning.

9th-Level Sorcerer/Wizard Spells

Abjur
  • Maw of Chaos: Area of energy damages creatures and disrupts concentration.
Conj
Tran

4th-Level Sorcerer/Wizard Spells

Tran

Wu jen Spells

1st-Level Wu jen Spells

Tran