Index of Spells by Sources - Sandstorm

Sandstorm

Name Scl Sv Rs Dur CT Rng Re Description
Antifire Sphere A W- N;* 10m/l 1a T 1h

Creatures within sphere gain immunity to fire damage.

Ashen Union N F½&F~ Y ! 1a M G

Drains moisture from a creature, possibly killing it and destroying its body.

Ashstar C- F- N 1r/l 1a M G

Hovering construct dehydrates a wounded creature.

Awaken Sand (XP) T N N ! 1d T G

A region of sand forms into a Huge, sentient creature.

Black Sand N- R- Y 1m/l 1a M 5m

Creates a 20-ft.-radius area of black sand.

Blast of Sand C N ! 1a 30f G

Cone blast deals 1d6/level (max 10d6) damage.

Body Blaze Ev N N 1r/l* 1a P G

Cause a miniature wall of fire to rise from where you tread.

Choking Sands N F- Y !;x 1a T G

Touched creature begins to suffocate on sand.

Cloak of Shade A N Y 1h/l* 1a T 6h

Touched creature gains protection from heat and sun.

Control Sand T N N 10m/l* 1a L 1h

Raise or lower the level of sand.

Desert Binding (M) En W- Y x* 1m C G

Imprisons creature as sand in an hourglass or wind in the waste.

Desert Diversion C N Y 1m/l 1a M 5m

Those attempting planar travel are diverted to a random wasteland.

Desiccate N F~ Y ! 1a C G

Deals 1d6/2 levels dessication damage and dehydrates living creature.

Mass Desiccate N F~ Y ! 1a C G

Desiccates several creatures.

Dispel Water A N * ! 1a M G

Cancels water spells and effects or dismisses water creatures.

Flashflood C N N 1r 1a 120f G

Wave of water smashes everything in its path and floods area.

Flaywind Burst Ev N N ! 1r 60f G

Cone blows away and knocks down smaller creatures and deals 1d6 damage/level (max 10d6).

Flesh to Salt T F~ Y ! 1a M G

Turns creature into a statue of salt.

Mass Flesh to Salt T F~ Y ! 1a M G

Turns several creatures into statues of salt.

Freedom of Breath A W- Y 10m/l 1a T 1h

Protects against suffocation and dangerous vapors.

Fuse Sand T N N ! 1a C G

Hardens sand and may trap creatures.

Haboob C N|R½ N 1m/l 1a M 5m

Cloud of dust obscures sight and abrades those passing through it.

Halo of Sand A N N 10m/l 1a P 1h

Swirling sand grants +1 deflection bonus/3 levels.

Hydrate C Y;* ! 1a T G

Heals dessication damage. Heals 2d8 + 1/level (max +10) damage.

Impede Sun's Brilliance A N N 10m/l* 1a C 1h

Diminishes the heat and light of the sun in an area.

Locate Water D N N C:10m/l* 1a L G

Reveals location, size, and quality of water sources.

Mantle of the Fiery Spirit (M) (XP) T W- Y ! 1a T G

Permanently grants one creature the fire subtype.

Mephit Mob C N N 10m/l* 1m M 1h

Summons 2d6 mephits of a kind you designate.

Mummify N F~ Y ! 1a T G

Touched living creature dies and is mummified.

Parboil Ev F~ Y ! 1a C G

Flash-heats air dealing 6d6 fire and 2d4 Intelligence damage to one or more creatures.

Parching Touch N F~ Y ! 1a T G

One touch/level deals 1d6 desication damage and possibly 1 Con damage.

Protection from Dessication A F- Y 10m/l# 1a T 1h

Absorb 10 points/level of dessication damage.

Sandform T N N 1m/l* 1a P 30m

You become an oozelike being of sand.

Sandstorm C F- N 10m/l 1a 40f/l 1h

Create a large dangerous duststorm.

Scalding Mud T N N P;x 1a M G

Transmute rock or earth into boiling muck.

Scimitar of Sand Ev F~ Y 1m/l* 1a 0f 5m

Sand sword deals 1d6 damage +1/2 levels and renders target dehydrated.

Searing Exposure Ev F~ Y ! 1a M G

Target suffers hours of wasteland exposure in a moment.

Skin of the Cactus A N Y 10m/l 1a T 1h

Grants natural armor, thorns, and resistance to dehydration.

Sleep Mote En W~ Y 1r/l;x 1a M G

Dust devil of magic sand puts foes to sleep.

Slipsand T N N P 1a C G

Creates a volume of slipsand.

Soul of the Waste T N N 10m/l* 1a P 1h

Meld into surrounding sand.

Storm Mote Ev Y 1r/l 1a M G

Dust devil of flensing sand.

Summon Desert Ally I C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally II C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally III C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally IV C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally IX C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally V C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally VI C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally VII C N N 1r/l* 1r C G

Calls dustform creature to fight.

Summon Desert Ally VIII C N N 1r/l* 1r C G

Calls dustform creature to fight.

Sunstroke N F~ Y ! 1a C G

Target takes 2d6 nonlethal damage and is fatigued.

Surelife A N N 1m/l 1r P 30m

Protects you from one kind of certain death.

Symbol of Thirst (M) En W- Y x 10m 0f G

Triggered rune overwhelms nearby creatures with thirst.

Tormenting Thirst En W- Y 1r/l 1a C G

Subject is overwhelmed by thirst.

Transcribe Symbol A N N 10m# 1a T 1h

Safely moves an untriggered magical symbol to another location.

Transmute Sand to Glass T N N P 1a M G

Transforms two 10-ft. cubes per level.

Transmute Sand to Stone T N N P 1a M G

Transforms two 10-ft. cubes per level.

Transmute Stone to Sand T N N P 1a M G

Transforms two 10-ft. cubes per level.

Unearthly Heat T F- Y 1r/l 1a T G

Target is subjected to unearthly heat for 1 round/level.

Vitrify T N N P 1a M G

Melts sand into glass.

Wall of Magma C N Y 1m/l 1a M 5m

Deals 2d6 fire damage out to 10 ft. and 1d6 out to 20 ft. Passing through wall deals 5d6 damage +1/level.

Wall of Salt C N N ! 1a M G

Wall of salt that can be shaped.

Wall of Sand 2 C N N 1m/l* 1a C 30m

Wall impedes movement, obscures vision, and blocks some attacks.

Wall of Water C N N 1r/l* 1a C G

Wall impedes movement and can drown creatures.

Waste Strider T W- Y 1h/l* 1a T 6h

Move through the wasteland without penalties.

Whispering Sand T N N 10m/l* 1a txt 1h

Sand delivers your message.

Wither N F~ Y ! 1a M G

Deals 1d6 dessication damage/level (max 10d6) and causes dehydration.