Index of Spells by Sources - MotP

SPC

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Effect
Expensive Focus
Expensive Material
XP Cost
Description
Full Description
 
Greater Alarm (F)
    SPC
  Brd 2, Sor/Wiz 2  
    12 hours

As the Alarm spell, and it works on creatures on neighboring planes.

 
Analyze Portal
    SPC
  Brd 3, Portal 2, Portal (alt) 2, Sor/Wiz 3  
    General

Detects and analyzes portals within 60 ft.

 
Attune Form
    SPC
  Arc 3, Clr 3, Drd 3, Sor/Wiz 4  
    General

Grant target creature temporary protection against overtly damaging planar traits.

 
Avoid Planar Effects
    Savage Species
  Arc 2, Clr 2, Drd 2, Sor/Wiz 3  
    30 minutes

Provides temporary protection against overtly damaging planar traits.

 
Elemental Body
    SPC
  Sor/Wiz 7  
    6 hours

You take on the qualities of a type of elemental.

 
Ether Blast
    MotP
  Arc 4, Clr 4  
    General

Blast Ethereal creatures with an ethereal tornado.

 
Ethereal Chamber
    SPC
  Sor/Wiz 2  
    5 minutes

Crystalline force chamber is incapable of planar travel away from the Ethereal Plane and normal movement.

 
Ethereal Mount
    SPC
  Brd 4, Sor/Wiz 4  
    6 hours

Creates ethereal mounts.

 
Interplanar Message
    SPC
  Arc 3, Clr 3  
    6 hours

Send a limited message of 25 words or less to the targeted creature, who may be on another plane.

 
Make Manifest
    SPC
  Arc 4, Clr 4, Sor/Wiz 6  
    General

Force a creature in coterminous/coexistent plane to appear on your plane.

 
Mass Make Manifest
    SPC
  Arc 6, Clr 6, Sor/Wiz 8  
    General

As the Make Manifest spell except multiple targets.

 
Portal Alarm
    MotP
  Brd 2, Sor/Wiz 2  
    12 hours

Attach an alarm to a portal that my be audible or mental.

 
Improved Portal Alarm
    MotP
  Brd 4, Sor/Wiz 4  
    General

As the portal alarm spell, and may be mental, audible, or both.

 
Portal Beacon
    SPC
  Arc 1, Clr 1, Sor/Wiz 1  
    6 hours

Six creatures know distance and direction to a magic portal.

 
Positive Energy Protection
    MotP
  Arc 3, Clr 3  
    General

Provides protection from Positive Energy effects for 1 round/level.

 
Reality Maelstrom
    MotP
  Sor/Wiz 7  
    General

You tear a temporary hole in reality itself that sucks all loose material and living creatures into it.

 
Revive Outsider (M)
    MotP
  Arc 6, Clr 6  
    General

As raise dead, except only for Outsiders whose HD do not exceed your level and up to any length of time.

 
Safety
    SPC
  Arc 3, Clr 3  
    1 hour

Know how to get somewhere where the environment is not hostile to the subject.

 
Scramble Portal
    MotP
  Sor/Wiz 4  
    General

Portal may send user to random plane instead of the normal destination.

 
Seal Portal (M)
    Planar Handbook
  Arc 6, Brd 6, Clr 6, Drd 6, Sor/Wiz 6  
    General

Seal an interplanar portal or gate.

 
Shadow Cache
    MotP
  Brd 3, Sor/Wiz 3  
    5 minutes

Store small items for a few minutes on the Plane of Shadow, or let them loose there.

 
Shadowblast
    MotP
  Arc 4, Clr 4, Drd 4  
    General

Temporarily block access to the Plane of Shadow and deal damage to Shaow natives.

 
Shadowfade
    MotP
  Sor/Wiz 5  
    5 minutes

Travel to the Plane of Shadow, must return using the portal generated or else find another way back.

 
Xorn Movement
    MotP
  Sor/Wiz 5  
    General

Touched creature swims through earth like a xorn.

 
Zone of Respite
    SPC
  Arc 5, Clr 5, Sor/Wiz 5  
    1 hour

Prevents teleportation and similar effects from functioning in the area

 
Zone of Revelation
    SPC
  Arc 5, Clr 5  
    5 minutes

Makes invisible and ethereal creatures visible.