Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Avascular Mass | N- | F~&R- | Y | x | 1a | C | G | Reduce foe to half hp and stun foe for 1 round by purging blood vessels, which can trap creatures in 20-ft. radius from victim. |
Avasculate | N- | F~ | Y | ! | 1a | C | G | Reduce foe to half hp and stun foe for 1 round by purging blood vessels. |
Awaken Undead (XP) | N- | N | Y | ! | 1a | C | G | Grant sentience to otherwise mindless undead. |
Bite of the King | N | F- | Y | 1r/l | 1a | T | G | Swallow enemies whole. |
Blade of Pain and Fear | Ev | W~ | Y | 1r/l | 1a | 0f | G | Creates blade of gnashing teeth. |
Bloodstar (M) | C | F- | Y | 1r/l | 1a | M | G | Hovering construct deals 1 point Con damage to foe each time foe is wounded. |
Chill of the Grave | N | N | Y | ! | 1a | C | G | Ray causes +1d10 cold damage at caster levels 1, 4, 7, 10. |
Clutch of Orcus | N- | F- | Y | C:1r/l | 1a | M | G | Deals 1d3 damage/round and paralyzes foe with concentration. |
Consumptive Field | N- | W- | Y | 1r/l | 1a | 30f | G | Draw life from all creatures in 30-ft. radius with -1 or fewer hit points that fail save. |
Greater Consumptive Field | N- | W- | Y | 1r/l | 1a | 30f | G | Draw life from all creatures in 30-ft. radius with 9 or fewer hit points that fail save. |
Mass Death Ward | N | W- | Y | 1m/l | 1a | C | 30m | As death ward, but more targets. |
Ectoplasmic Armor | A | W- | N | 1h/l* | 1a | T | G | Gain +5 to +9 armor bonus against incorporeal* touch attacks. |
Ectoplasmic Feedback | A | N | * | 1m/l* | 1a | P | 5m | Incorporeal* attackers take 1d6 + 1/caster level (max +10) force damage. |
Energy Ebb | N- | F- | Y | 1r/l | 1a | C | G | Give subject one negative level/round for 1 round/level. |
Eyes of the King | C- | N | N | C+5r:1m/l* | 1m | U | G | Summon fiendish dire bats. |
Fangs of the Vampire King | T- | N | N | 1m/l | 1a | P | 5m | Grow vampire fangs. |
Field of Ghouls | N- | W- | Y | 1r/l | 1a | P | G | Transform dying creatures into ghouls. |
Ghost Touch Armor | T | W- | Y | 1m/l | 1a | T | 5m | Armor works normally against incorporeal attacks. |
Ghost Touch Weapon | T | W- | Y | 10m/l | 1a | C | 1h | Weapon works normally against incorporeal creatures. |
Ghost Trap | A | N | N | 1m/l* | 1a | P | 6h | Incorporeal creatures turn corporeal. |
Ghostform | T | N | N | 1r/l* | 1a | P | G | You become incorporeal. |
Ghoul Gauntlet | N- | F- | Y | ! | 1a | T | G | Convert victim to a ghoul under your control. |
Ghoul Gesture | N | F~ | Y | 1r/l | 1a | M | G | Ray paralyzes target. |
Ghoul Glyph (M) | N | F~ | Y | P# | 1m | T | G | Glyph wards area, paralyzes victims. |
Ghoul Light | N | N | N | 10m/l | 1a | T | 1h | Light provides turn resistance. |
Haunt Shift | N | W- | Y | ! | 1a | M | G | Turn corporeal and incorporeal undead into haunting presences. |
Incorporeal Enhancement | N- | N | N | 1d | 1r | C | 24h | Grant bonuses to incorporeal undead. |
Incorporeal Nova | N | W- | Y | ! | 1a | M | G | Destroy incorporeal undead. |
Kiss of the Vampire (M) | N- | N | N | 1r/l | 1a | P | G | You gain vampire-like supernatural abilities, but are vulnerable to attacks that harm undead. |
Necrotic Awareness (F) | N | N | N | C:1m/l* | 1a | 60f | G | Sense encysted subjects. |
Necrotic Bloat (F) | N- | N | N | ! | 1a | M | G | Encysted subject takes 1d6/level (max 10d6) internal damage, half of it vile. |
Necrotic Burst (F) | N- | F~ | N | ! | 1a | M | G | Encysted subject killed, cyst begins to roam. |
Necrotic Cyst (F) | N- | F- | Y | ! | 1a | T | G | Encyst undead sac of tissue in subject, causing extra 1d6 damage when subject is harmed by undead natural weapons. |
Necrotic Domination (F) | N- | W- | Y | 1d/l | 1r | C | 1h | Completely control encysted subject. |
Necrotic Empowerment (F) | N- | N | N | 1r/l | 1a | P | G | Draw personal vigor from mother cyst. |
Necrotic Eruption (F) | N- | F~ | N | ! | 1a | M | G | Encysted subject killed, those nearby take 1d6 damage/level (max 15d6) and possibly encysted. |
Necrotic Scrying (F) | N- | N | N | 1m/l* | 1a | U | 4h | Hear or see encysted subject at a distance. |
Necrotic Termination (F) (XP) | N- | F~ | N | ! | 1a | M | G | Permanently eliminates encysted subject. |
Necrotic Tumor (F) | N- | F~ | N | 1d/l|P | 1a | M | 24h | Permanently control encysted subject. |
Night's Caress | N- | F~ | Y | ! | 1a | T | G | Touched foe take 1d6/level (max 15d6) damage plus 1d6+2 Con damage. Undead flee in panic 1d4 rounds. |
Plague of Undead (M) | N- | N | N | ! | 1a | C | G | Animates horde of undead. |
Protection from Negative Energy | A | W- | Y | 10m/l | 1a | T | 1h | Ignore 10 points of negative energy damage per attack. |
Protection from Positive Energy | A | W- | Y | 10m/l | 1a | T | 1h | Ignore 10 points of positive energy damage per attack. |
Mass Restoration (M) | C | W- | Y | ! | 1r | C | G | As restoration, but multiple targets. |
Revive Undead (M) | N- | N | Y | ! | 1m | T | G | Restores undeath to undead that was destroyed up to 1 day/level ago. |
Sheltered Vitality | A | F- | Y | 1m/l | 1a | T | 5m | Subject gains immunity to fatigue, exhaustion, ability damage, and ability drain. |
Spark of Life | N | W- | Y | 1r/l | 1a | T | G | Undead creature loses most immunities. |
Spawn Screen | N | W- | Y | 1h/l | 1a | T | 6h | You resist being transformed into an undead spawn if slain. |
Spectral Touch | N | F- | Y | 1r/l*;x | 1a | T | G | Your touch bestows one negative level per round. |
Summon Undead I | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Summon Undead II | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Summon Undead III | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Summon Undead IV | C- | N | N | 1r/l | 1r | C | 1h | Summons undead to fight for you. |
Summon Undead V | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Undead Bane Weapon | T | N | N | 1m/l | 1a | T | 5m | Weapon gains the bane property and is aligned good. |
Veil of Undeath (M) | N- | N | N | 10m/l | 1a | P | 1h | You gain undead traits. |
Wither Limb | N- | F- | Y | P | 1a | C | 12h | Cause enemy's limbs to wither. |