Index of Spells by Domain - Liberation

Deities: Dark Six (Pantheon) (NE), Sovereign Host (pantheon) (NG), The Fury (NE), The Traveler (CN), Trithereon (CG)

Name: Liberation

Granted Power: If you are affected by a charm, compulsion or fear effect and fail your saving throw, you can attempt it again 1 round later at the same DC. You get only this one extra chance to succeed on your saving throw. This granted power is considered a supernatural ability.

Name Scl Sv Rs Dur CT Rng Re Description
Omen of Peril (F) D N N ! 1r P 6h

You know how dangerous the future will be.

Undetectable Alignment A W- Y 1d 1a C 24h

Conceals alignment for 24 hours.

Rage En N Y C+1r/l* 1a M 5m

Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

Freedom of Movement A W- Y 10m/l 1a P|T 1h

Move normally despite impediments. Automatic success on grapples and Escape Artist checks vs grapple or pin. Normal movement underwater.

Break Enchantment A N N ! 1m C 1h

Frees subjects from enchantments, alterations, curses, and petrification.

Greater Dispel Magic A N N ! 1a M G

As dispel magic, but +20 on check.

Refuge (M) C N N P# 1a T G

Alters item to transport its possessor to you.

Mind Blank A W- Y 1d 1a C 12h

Subject is immune to mental/emotional magic and scrying.

Unbinding A N N ! 1r 180f G

Frees everyone in range from spells that constrain or bind.