Index of Spells by Domain - Charm

Deities: Aasterinian (CN), Dark Six (Pantheon) (NE), Eilistraee (CG), Evening Glory (N), Finder Wyvernspur (CN), Gargauth (LE), Hanali Celanil (CG), Kol Korran (N), Lliira (CG), Milil (NG), Oghma (N), Sharess (CG), Sharindlar (CG), Sheela Peryroyl (N), Sovereign Host (pantheon) (NG), Sune (CG), The Traveler (CN)

Name: Charm

Granted Power: You can boost your Charisma by 4 points once per day. Activating this power is a free action. The charisma increase lasts for 1 minute.

Name Scl Sv Rs Dur CT Rng Re Description
Charm Person En W- Y 1h/l 1a C 1h

Makes one humanoid friendly. Creature gets +5 to save if threatened or attacked.

Calm Emotions En W- Y C:1r/l* 1a M G

Calms creatures, negating emotion effects.

Suggestion En W- Y 1h/l# 1a C 30m

Compels subject to follow stated course of action.

Good Hope En W- Y 1m/l 1a M 30m

Subjects gain +2 on attack rolls, damage rolls, saves, and checks.

Charm Monster En W- Y 1d/l 1a C 1h

Makes monster believe it is your ally.

Geas/Quest En N Y 1d/l#* 10m C G

As geas, lesser, plus it affects any creature.

Insanity En W- Y ! 1a M G

Subject suffers continuous confusion.

Demand En W~ Y 1r;x 10m txt 30m

As sending, plus you can send suggestion.

Dominate Monster En W- Y 1d/l 1r C 1h

As dominate person, but any creature.