|Name||Summon Monster VI|
|Level||Arc 6, Brd 6, Clr 6, Sor/Wiz 6, Wuj 6|
|Components||V, S, F/DF|
|Casting Time||1 round|
|Range||Close (25 ft. + 5 ft./2 levels)|
|Effect||One or more summoned creatures, no two of which can be more than 30 ft. apart|
|Duration||1 round/level (D)|
|Sources||System Reference Document on page 287|
Calls extraplanar creature to fight for you.
A: A tiny bag and a small (not necessarily lit) candle.
This spell functions like summon monster I, except you can summon one creature from the 6th-level list, 1d3 creatures of the same kind from the 5th-level list (summon monster V), or 1d4+1 creatures of the same kind from a lower-level list. (summon monster I, summon monster II, summon monster III, summon monster IV)
1 May be summoned only into an aquatic or watery environment.
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.