| Name | Fabricate |
|---|---|
| School | Transmutation |
| Level | Artifice 5, Artificer 5, Dwarf 5, Greed 5, Sor/Wiz 5, Trade 5, Wuj 5 |
| Components | V, S, M |
| Casting Time | See text |
| Recharge Time | 4 hours |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Target | Up to 10 cu. ft./level; see text |
| Duration | Instantaneous |
| Saving Throw | None |
| Spell Resistance | No |
| Version | SRD |
| Sources | System Reference Document on page 229 |
| Short Description | Transforms raw materials into finished items. |
| Materials | The original material, which costs the same amount as the raw materials required to craft the item to be created. |
| Living Greyhawk | Open |
|
You convert material of one sort into a product that is of the same material. Creatures or magic items cannot be created or transmuted by the fabricate spell. The quality of items made by this spell is commensurate with the quality of material used as the basis for the new fabrication. If you work with a mineral, the target is reduced to 1 cubic foot per level instead of 10 cubic feet. You must make an appropriate Craft check to fabricate articles requiring a high degree of craftsmanship. Casting requires 1 round per 10 cubic feet (or 1 cubic foot) of material to be affected by the spell. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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