| Name | Cause Fear |
|---|---|
| School | Necromancy [Fear, Mind-Affecting] |
| Level | Adp 1, Arc 1, Blackwater 1, Blk 1, Brd 1, Clr 1, Death 1, DrgBlw 1, Duskblade 1, HB 1, MH 1, Orc 1, Passion 1, Shu 1, Sor/Wiz 1 |
| Components | V, S |
| Casting Time | 1 standard action |
| Recharge Time | General |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Target | One living creature with 5 or fewer HD |
| Duration | 1d4 rounds or 1 round; see text |
| Saving Throw | Will partial |
| Spell Resistance | Yes |
| Version | SRD |
| Sources | System Reference Document on page 208 |
| Short Description | One creature of 5 HD or less flees for 1d4 rounds. |
| Living Greyhawk | Open |
|
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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