Transformation

Make a spell card:
NameTransformation
SchoolTransmutation
LevelSin-W 7, Sor/Wiz 6, Wmg 6
ComponentsV, S, M
Casting Time1 standard action
Recharge TimeGeneral
RangePersonal
TargetYou
Duration1 round/level
GroupsArmor, Natural
VersionSRD
SourcesSystem Reference Document on page 294
Short Description

You gain combat bonuses.

Materials

A potion of bull's strength, which you drink (and whose effects are subsumed by the spell effects).

Living GreyhawkOpen

You become a virtual fighting machine stronger, tougher, faster, and more skilled in combat. Your mind-set changes so that you relish combat and you can't cast spells, even from magic items.

You gain a +4 enhancement bonus to Strength, Dexterity, and Constitution, a +4 natural armor bonus to AC, a +5 competence bonus on Fortitude saves, and proficiency with all simple and martial weapons. Your base attack bonus equals your character level (which may give you multiple attacks).

You lose your spellcasting ability, including your ability to use spell activation or spell completion magic items, just as if the spells were no longer on your class list.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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