Summon Monster IV

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NameSummon Monster IV
SchoolConjuration (Summoning)
LevelArc 4, Blk 4, Brd 4, Clr 4, Dem 4, Sor/Wiz 4, Wuj 4
ComponentsV, S, F/DF
Casting Time1 round
Recharge TimeGeneral
RangeClose (25 ft. + 5 ft./2 levels)
EffectOne or more summoned creatures, no two of which can be more than 30 ft. apart
Duration1 round/level (D)
Saving ThrowNone
Spell ResistanceNo
VersionSRD
SourcesSystem Reference Document on page 286
Short Description

Calls extraplanar creature to fight for you.

Focus

A: A tiny bag and a small (not necessarily lit) candle.

Living GreyhawkOpen

This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list (summon monster III), or 1d4+1 creatures of the same kind from a lower-level list (summon monster I, summon monster II).

Summon Monster IV List
Monster Alignment
Lantern Archon LG
Celestial giant owl LG
Celestial giant eagle CG
Celestial lion CG
Air Mephit N
Earth Mephit N
Fire Mephit N
Water Mephit N
Mephit (any) N
Fiendish dire wolf LE
Fiendish giant wasp LE
Fiendish giant praying mantis NE
Fiendish Large shark1 NE
Yeth hound NE
Fiendish Large monstrous spider CE
Fiendish Huge viper snake CE
Howler CE

1) May be summoned only into an aquatic or watery environment.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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