Snare

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NameSnare
SchoolTransmutation
LevelArc 2, Drd 3, Elf 3, Rgr 2
ComponentsV, S, DF
Casting Time3 rounds
Recharge Time12 hours
RangeTouch
TargetTouched nonmagical circle of vine, rope, or thong with a 2 ft. diameter + 2 ft./level
DurationUntil triggered or broken
Saving ThrowNone
Spell ResistanceNo
GroupsFungus Magic
VersionSRD
SourcesSystem Reference Document on page 280
Short Description

Creates a magic booby trap.

Living GreyhawkOpen

This spell enables you to make a snare that functions as a magic trap. The snare can be made from any supple vine, a thong, or a rope. When you cast snare upon it, the cordlike object blends with its surroundings (Search DC 23 for a character with the trap-finding ability to locate). One end of the snare is tied in a loop that contracts around one or more of the limbs of any creature stepping inside the circle.

If a strong and supple tree is nearby, the snare can be fastened to it. The spell causes the tree to bend and then straighten when the loop is triggered, dealing 1d6 points of damage to the creature trapped and lifting it off the ground by the trapped limb or limbs. If no such tree is available, the cordlike object tightens around the creature, dealing no damage but causing it to be entangled.

The snare is magical. To escape, a trapped creature must make a DC 23 Escape Artist check or a DC 23 Strength check that is a full-round action. The snare has AC 7 and 5 hit points. A successful escape from the snare breaks the loop and ends the spell.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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