Shield Other

Make a spell card:
NameShield Other
SchoolAbjuration
LevelAPeace 2, Arc 2, BVal 2, ChamGwyn 2, Clr 2, Family 2, Pact 2, Pal 2, Protection 2, Vassal of Bahamut 2
ComponentsV, S, F
Casting Time1 standard action
Recharge Time24 hours
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne creature
Duration1 hour/level (D)
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
VersionSRD
SourcesSystem Reference Document on page 278
Short Description

You take half of subjects damage.

Focus

A pair of platinum rings (worth at least 50 gp each) worn by both you and the warded creature.

Living GreyhawkOpen

This spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you. The subject gains a +1 deflection bonus to AC and a +1 resistance bonus on saves. Additionally, the subject takes only half damage from all wounds and attacks (including that dealt by special abilities) that deal hit point damage. The amount of damage not taken by the warded creature is taken by you. Forms of harm that do not involve hit points, such as charm effects, temporary ability damage, level draining, and death effects, are not affected. If the subject suffers a reduction of hit points from a lowered Constitution score, the reduction is not split with you because it is not hit point damage. When the spell ends, subsequent damage is no longer divided between the subject and you, but damage already split is not reassigned to the subject.

If you and the subject of the spell move out of range of each other, the spell ends.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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