Reverse Gravity

Make a spell card:
NameReverse Gravity
SchoolTransmutation
LevelArc 8, Drd 8, Sky 7, Sor/Wiz 7
ComponentsV, S, M/DF
Casting Time1 standard action
Recharge TimeGeneral
RangeMedium (100 ft. + 10 ft./level)
AreaUp to one 10-ft. cube per two levels (S)
Duration1 round/level (D)
Saving ThrowNone; see text
Spell ResistanceNo
VersionSRD
SourcesSystem Reference Document on page 273
Short Description

Objects and creatures fall upward.

Materials

A: A lodestone and iron filings.

Living GreyhawkOpen

This spell reverses gravity in an area, causing all unattached objects and creatures within that area to fall upward and reach the top of the area in 1 round. If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it in the same manner as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, until the spell ends. At the end of the spell duration, affected objects and creatures fall downward.

Provided it has something to hold onto, a creature caught in the area can attempt a Reflex save to secure itself when the spell strikes. Creatures who can fly or levitate can keep themselves from falling.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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