Greater Magic Fang

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NameGreater Magic Fang
SchoolTransmutation
LevelArc 3, Bestial 3, Dragon 3, Drd 3, Rgr 3, Scalykind 3
ComponentsV, S, DF
Casting Time1 standard action
Recharge Time6 hours
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne living creature
Duration1 hour/level
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
VersionSRD
SourcesSystem Reference Document on page 250
Short Description

One natural weapon of subject creature gets +1/three levels on attack and damage rolls (max +5).

Living GreyhawkOpen

This spell functions like magic fang, except that the enhancement bonus on attack and damage rolls is +1 per four caster levels (maximum +5).

Alternatively, you may imbue all of the creatures natural weapons with a +1 enhancement bonus (regardless of your caster level).

Greater magic fang can be made permanent with a permanency spell.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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