Mass Invisibility

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NameMass Invisibility
SchoolIllusion (Glamer)
LevelArc 7, Beguiler 7, Shu 7, Sor/Wiz 7
ComponentsV, S, M
Casting Time1 standard action
Recharge Time30 minutes
RangeLong (400 ft. + 40 ft./level)
TargetsAny number of creatures, no two of which can be more than 180 ft. apart
Duration1 min./level (D)
Saving ThrowWill negates (harmless) or Will negates (harmless, object)
Spell ResistanceYes (harmless) or Yes (harmless, object)
SourcesSystem Reference Document on page 245
Short Description

As invisibility, but affects all in range.


An eyelash encased in a bit of gum arabic.

Living GreyhawkOpen

This spell functions like invisibility, except that the effect is mobile with the group and is broken when anyone in the group attacks. Individuals in the group cannot see each other. The spell is broken for any individual who moves more than 180 feet from the nearest member of the group. (If only two individuals are affected, the one moving away from the other one loses its invisibility. If both are moving away from each other, they both become visible when the distance between them exceeds 180 feet.)

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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