|Name||Mass Hold Monster|
|School||Enchantment (Compulsion) [Mind-Affecting]|
|Level||Beguiler 9, Sor/Wiz 9|
|Components||V, S, M/DF|
|Casting Time||1 standard action|
|Range||Medium (100 ft. + 10 ft./level)|
|Targets||One or more creatures, no two of which can be more than 30 ft. apart|
|Duration||1 round/level (D); see text|
|Saving Throw||Will negates; see text|
|Sources||System Reference Document on page 241|
As hold monster, but all within 30 ft.
One hard metal bar or rod, which can be as small as a three-penny nail.
The subjects become paralyzed and freezes in place. They're aware and breathe normally but cannot take any action, even speech. Each round on their turn, each subject may attempt a new saving throw to end the effect. (This is a full-round action that does not provoke attacks of opportunity.)
A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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