|Level||Arc 6, Blg 6, Clr 6, Destruction 6, Suffering 6|
|Casting Time||1 standard action|
|Saving Throw||Will half; see text|
|Sources||System Reference Document on page 239|
Deals 10 points/level damage to target.
Deals 10 points/level (max 150) damage to target; cannot reduce target's HP below 1.
Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals half this amount, but it cannot reduce the targets hit points to less than 1.
If used on an undead creature, harm acts like heal.
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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