|Level||Arc 5, Blg 4, Clr 5, Drd 4, Shu 5, Sun 5, War 5, Wmg 5|
|Components||V, S, DF|
|Casting Time||1 standard action|
|Range||Medium (100 ft. + 10 ft./level)|
|Area||Cylinder (10-ft. radius, 40 ft. high)|
|Saving Throw||Reflex half|
|Sources||System Reference Document on page 231|
Smite foes with divine fire (1d6/level damage).
Smite foes with 1d6/level (max 15d6) damage, half fire damage and half divine damage.
A flame strike produces a vertical column of divine fire roaring downward. The spell deals 1d6 points of damage per caster level (maximum 15d6). Half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks.
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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