Creeping Doom

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NameCreeping Doom
SchoolConjuration (Summoning)
LevelArc 7, Drd 7, Spider 8
ComponentsV, S
Casting Time1 round
Recharge TimeGeneral
RangeClose (25 ft. + 5 ft./2 levels)/ 100 ft.; see text
EffectOne swarm of centipedes per two levels
Duration1 min./level
Saving ThrowNone
Spell ResistanceNo
VersionSRD
SourcesSystem Reference Document on page 215
Short Description

Swarms of centipedes attack at your command.

Living GreyhawkOpen

When you utter the spell of creeping doom, you call forth a mass of centipede swarms (one per two caster levels, to a maximum of ten swarms at 20th level), which need not appear adjacent to one another.

You may summon the centipede swarms so that they share the area of other creatures. The swarms remain stationary, attacking any creatures in their area, unless you command the creeping doom to move (a standard action). As a standard action, you can command any number of the swarms to move toward any prey within 100 feet of you. You cannot command any swarm to move more than 100 feet away from you, and if you move more than 100 feet from any swarm, that swarm remains stationary, attacking any creatures in its area (but it can be commanded again if you move within 100 feet).

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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