Antilife Shell

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NameAntilife Shell
SchoolAbjuration
LevelAnimal 6, APeace 6, Arc 6, Blg 5, Clr 6, Decay 6, Drd 6
ComponentsV, S, DF
Casting Time1 round
Recharge TimeGeneral
Range10 ft.
Area10-ft.-radius emanation, centered on you
Duration10 min./level (D)
Saving ThrowNone
Spell ResistanceYes
VersionSRD
SourcesSystem Reference Document on page 199
Short Description

10-ft. field hedges out living creatures.

Living GreyhawkOpen

You bring into being a mobile, hemispherical energy field that prevents the entrance of most types of living creatures.

The effect hedges out animals, aberrations, dragons, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, plants, and vermin, but not constructs, elementals, outsiders, or undead.

This spell may be used only defensively, not aggressively. Forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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