Viper Rod

NameViper Rod
Sorted NameViper Rod
CategorySimple Weapons
SubcategoryOne-Handed Melee Weapons
Item SlotHeld
Price19,000 gp
Price as Gold Pieces19000
Creation Cost12 gp
Damage (Small)1d6
Damage (Medium)1d8
Critical Hit Threat Rangex2
Range Increment-
Damage TypeBludgeoning
Weight5 lb.
AuraModerate necromancy
Caster Level10
SourcesSystem Reference Document

Craft Rod, Craft Magic Arms and Armor, poison, creator must be evil


This rod strikes as a +2 heavy mace. Once per day, upon command, the head of the rod becomes that of an actual serpent for 10 minutes. During this period, any successful strike with the rod deals its usual damage and also poisons the creature hit. The poison deals 1d10 points of Constitution damage immediately (Fortitude DC 14 negates) and another 1d10 points of Constitution damage 1 minute later (Fortitude DC 14 negates). The rod only functions if its possessor is evil.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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