Etherealness

NameEtherealness
Sorted NameEtherealness
FamilyArmor Ability
Price+49,000 gp
Price as Gold Pieces49000
AuraStrong transmutation
Caster Level13
VersionSRD
SourcesSystem Reference Document
Construction

Craft Magic Arms and Armor, ethereal jaunt

Description:

On command, this ability allows the wearer of the armor to become ethereal (as the ethereal jaunt spell) once per day. The character can remain ethereal for as long as desired, but once he returns to normal, he cannot become ethereal again that day.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.