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P h y s i q u e
Height5
Weight125
SizeMedium
E x p e r i e n c e
Multiclass Penalty0%
41,201
NameYerrij
RaceSun Elf Gender:Male
AlignmentChaotic Good Age:150
Deity/SymbolCorelien
C l a s s   a n d   L e v e l   I n f o r m a t i o n
Class Level Abbrevi- ation Class Name
 BBN Barbarian
 BRD Bard
 CLR Cleric
 DRD Druid
 FTR Fighter
 MNK Monk
 PAL Paladin
 RGR Ranger
 ROG Rogue
 SRC Sorceror
9WIZ Wizard
   
   
   
   
   
   
A b i l i t i e s
Modifier
14STR+2
15DEX+2
14CON+2
25INT+7
14WIS+2
11CHA+0
C l a s s     I n f o
Class Name
(3 Letter Abbreviation)
Class AWiz
Class B 
Class C 
Class D 
Class E 
Favored ClassWiz
R a c i a l   B e ne f i t s

Elf Generalist Wizard Substitution Class Level at 1st Level from Races of the Wild. Provides one extra free spell learned at each level, and one bonus spell at your highest spell level.

Elf Qualities: Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects. Low-Light Vision. Martial Weapon Proficiency feats: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.

C l a s s   &   L e v e l   C h r o n i c l e
Level XP Class Skill Points Hit Die Feats Acquired Ability Increases Class Special Features
1 0 WIZ 24 4-4 1st Extend Spell     Scribe Spell
2 1,000 WIZ 6 4-4          
3 3,000 WIZ 6 4-4 2st Acidic Splatter      
4 6,000 WIZ 7 4-3     1st INT  
5 10,000 WIZ 7 4-4   Energy Substitution (Acid)      
6 15,000 WIZ 7 4-4 3rd Combat Casting      
7 21,000 WIZ 7 4-4          
8 28,000 WIZ 7 4-4     2nd INT  
9 36,000 WIZ 7 4-3 4th Skill Focus (Concentration)      
10 45,000                
11 55,000                
12 66,000       5th   3rd    
13 78,000                
14 91,000                
15 105,000       6th        
16 120,000           4th    
17 136,000                
18 153,000       7th        
19 171,000                
20 190,000           5th    
21 210,000       8st        
C o m m o n   A c t i v i t i e s

Attack (melee) ☄ ✇❊

Attack (ranged) ☄ † ✇❊

Attack (unarmed) ☄ († if target armed) ✇❊

Charge ☄x2 (Must move at least 10 feet in line)

Full Attack ☄5ft. ✇

Cast a Spell (1 action) ☄ † ✪

Cast a Spell (full round) ☄5ft. † ✪

Concentrate to maintain spell ☄

Activate magic item ☄ †?

Use a spell-like ability ☄? †

Use a supernatural ability ☄?

Use an extraordinary ability ☄?

Double move ☄x2 †

Run ☄x4 †

Heal a dying friend ☄ †

Total Defense ☄ (+4 Dodge bonus to AC)

Aid Another ☄ (Roll an Attack vs. AC 10. If good +2 help)

Strike weapon ☄ †

Strike object ☄ († if object is on a target)

Bull Rush (charge or attack) ☄ STR/STR pushes back 5ft.+

Disarm (form of attack) † ATTK/ATTK. fail: you may be disarmed

Grapple (form of attack) † Grab: Touch Attk, Hold: Grpl/Grpl, Move In.

Feint (Bluff opponent. Target loses DEX bonus to AC next Attk.)

Trip (form of attack)

Overrun (charge)

Turn or Rebuke Undead ☄

Initiative Actions: Delay. Ready, Refocus.

Legend: †-provoke an Attack of Opportunity (? means maybe) ❊-can change to full action if not moved yet ☄-move (? maybe) ✪-can cast defensively ✇-can fight defensively

M o v e m e n t
Light Load58 lbs.
Medium Load116 lbs.
Heavy Load175 lbs.
Current Load18.5 lbs.
Speed30 ft.
Runx4
S a v i n g   T h r o w s
Fortitude+7
Base CON Mag Misc
3 + 2 + 2 + 0
Reflex+7
Base DEX Mag Misc
3 + 2 + 2 + 0
Will+10
Base WIS Mag Misc
6 + 2 + 2 + 0
C o m b a t - r e l a t e d   S k i l l s
+2Balance
+0Bluff/Feint
+2Climb
+22/+26Concentration
-Disable Device
+2Escape Artist
+2Heal
+2Hide
+2Jump
+11Listen
+2Move Silently
+8Ride
+20Spellcraft
+12Spot
-Tumble
-Use Magic Device
F e a t s
 
 
 
 
 
 
 
 
C l a s s   B e ne f i t s
 
 
 
 
 
 
 
 
A r m o r
Worn Armor/Shield Armor
Bonus
Magic
Bonus
Max Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Weight
Mage Armor +4 0 - 0 0% 30 ft. 0 lb.
Shield Spell +4 0 - 0 0% - ft. 0 lb.
Bracers of Armor +2 +2 0 - 0 0% - ft. 1 lb.
           %  ft.  lb.
C o m b a t
Initiative Modifier+2
DEX Magic Misc
2 + 0 + 0
Base Attack Bonus+4
Class A B C D E
4 0 0 0 0
Melee Attack Bonus+6
Base STR Size Misc
4 + 2 + 0 + 0
Ranged Attack Bonus+6
Base DEX Size Misc
4 + 2 + 0 + 0
Grapple Bonus+6
Base STR Size Misc
4 + 2 + 0 + 0
A r m o r   C l a s s
20Armor Class
Base Armor Shield Natural
Armor
10 + 4 + 4 + 0
DEX Size Misc
+ 2 + 0 + 0
Flat- footed AC18 Touch AC12
H i t   P o i n t s
Total 49
W e a p o n s
Weapon Total
Attack
( Attack Hand
Use
Feat Misc ) Range
Increment
Threat
Range
Critical
Multiple
Total
Damage
( Weapon
Damage
STR Misc ) Damage
Type
Weight
(lbs.)
Masterwork Rapier +7 (= 6 + 0 + 0 + 1 ) - 18-20 x2 1d6 + 2 ( 1d6 + 2 + 0 ) P 2
Masterwork Mighty Composite Longbow (+2 Str) +7 (= 6 + 0 + 0 + 1 ) 110 20 x3 1d8 + 2 ( 1d8 + 2 + 0 ) P 3
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
Ammunition
☒☒☒☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
Arrows (3 lb.) ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
 
G e a r
Items on PersonWt.
Headband of Intellect +4-
Bracers of Armor +21
Vest of Resistance1
Handy Haversack5
Weapons8
Steadying Robe1
Spell Component Pouch2
Belt Pouch0.5
Cloak of Fortitude +11
Ring of Warmth-
Wands-
  
  
  
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Items in Handy HaversackWt.
2 spell books 
Bed roll 
Rope 50 ft. 
Sun Rod 
Trail Ration 
Waterskin 
Money2
  
  
  
  
  
  
  
$
Copper Pieces20Silver Pieces18Gold Pieces 49Platinum Pieces15Gem(s) Value100 gp
M a g i c   I t e m
Wand of Alter Self
Market Price1710 gp Caster Level3
AbilitiesCharges/Uses
Cast Alter Self. ☒☒☒☒☒☒☒☒☒☒
☒☒☒☒☒☒☒☒☒☒
☒☒☒☒☒☒☒☒☒☒
☒☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
O t h e r   W e a l t h

100 gp of diamond dust.

M a g i c   I t e m
Wand of Alter Self
Market Price1260 gpCaster Level3
AbilitiesCharges/Uses
Cast Alter Self.☒☒☒☒☒☒☒☒☒☒
☒☒☒☒☒☒☒☒☒☒
☒☒☒☒☒☒☒☒☒☒
☒☒☒☒☒☒☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
M a g i c   I t e m
Item:
Market Price  Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
S p e l l c a s t i n g
☐ BRD☐ CLR☐ DRD☐ PAL
☐ SRC☐ RGR☒ WIZ 
☐ PRESTIGE 
Number of Spells Known
 0 5th
 1st 6th
 2nd 7th
 3rd 8th
 4th 9th
Spell Save DCSpell Level Spells per DayBonus Spells   Spell Save DCSpell Level Spells per DayBonus Spells
17040   225th12
181st42   236th-1
192nd42   247th-1
203rd32   258th-0
214th21   269th-0
Skill | Rating | Ability | Ranks | Misc | Ability | Pg | Notes
Appraise 7=7+0+0 Int67 Well known objects within 10% (DC 12) else lookup.
!⊗ Balance 2=2+0+0 Dex67  
Bluff 0=0+0+0 Cha67  
!⊗ Climb 2=2+0+0 Str69  
Concentration 22=2+12+3 + 5 Con69  
Craft 7=7+0+0 Int70  
Decipher Script 7=7+0+0 Int70  
Diplomacy 0=0+0+0 Cha71  
Disable Device 7=7+0+0 Int72  
Disguise 0=0+0+0 Cha72  
!⊗ Escape Artist 2=2+0+0 Dex73  
Forgery 7=7+0+0 Int74  
Gather Information 0=0+0+0 Cha74  
Handle Animal 0=0+0+0 Cha74  
Heal 2=2+0+0 Wis75  
!⊗ Hide 2=2+0+0 Dex76  
Intimidate 0=0+0+0 Cha76  
!⊗ Jump 2=2+0+0 Str77  
Knowledge (Arcana) 19=7+12+0 Int78  
Knowledge (Arch. and Eng.) 8=7+1+0 Int78  
Knowledge (Dungeoneering) 8=7+1+0 Int78  
Knowledge (Geography) 8=7+1+0 Int78  
Knowledge (History) 8=7+1+0 Int78  
Knowledge (Local) 8=7+1+0 Int78  
Knowledge (Nature) 8=7+1+0 Int78  
Knowledge (Nobility and Royalty) 8=7+1+0 Int78  
Knowledge (Religion) 8=7+1+0 Int78  
Knowledge (The Planes) 8=7+1+0 Int78  
Knowledge (Psionics) 7=7+0+0 Int78  
Listen 11=2+5+2 + 2 Wis78  
!⊗ Move Silently 2=2+0+0 Dex79  
Open Lock 2=2+0+0 Dex79  
Perform 0=0+0+0 Cha79  
Profession 2=2+0+0 Wis80  
Ride 8=2+6+0 Dex80  
Search 8=7+1+0 Int81  
Sense Motive 2=2+0+0 Wis81  
!☒ Slight of Hand 2=2+0+0 Dex81  
Spellcraft 20=7+12+2 Int82  
Spot 12=2+6+2 + 2 Wis83  
Survival 2=2+0+0 Wis83  
!!⊗ Swim 2=2+0+0 Str84  
!☒ Tumble 2=2+0+0 Dex84  
Use Magic Device 2=0+0+2 Cha85  
Use Rope 2=2+0+0 Dex86  
   = + +      
   = + +      
   = + +