Medium Monstrous Centipede

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NameMedium Monstrous Centipede
Sorted NameMonstrous Centipede, Medium
FamilyMonstrous Centipede
Size and TypeMedium Vermin
Hit Dice Count1
Hit Dice1d8 (4 hp)
Random Hit Points1d8 - 0
Initiative+2
Speed40 ft. (8 squares), climb 40 ft.
Armor Class14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple+0/-1
Attack

Bite +2 melee (1d6-1 plus poison)

Full Attack

Bite +2 melee (1d6-1 plus poison)

Space/Reach5 ft./5 ft.
Special AttacksPoison
Special Qualities

Darkvision 60 ft., vermin traits

SavesFort +2, Ref +2, Will +0
AbilitiesStr 9, Dex 15, Con 10, Int -, Wis 10, Cha 2
Skills

Climb +10, Hide +10, Spot +4

Bonus Feats

Weapon Finesse

EnvironmentUnderground
Challenge Rating1/2
Organization

Solitary or colony (2-5)

Advancement-
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Medium monstrous centipede; CR 1/2; Medium vermin; HD 1d8; hp 4; Init +2; Spd 40 ft. (8 squares), climb 40 ft.; AC 14 (+2 dex, +2 natural), touch 12, flat-footed 12; Base Atk +0; Grp -1; Atk +2 melee (1d6-1 plus poison, bite); Full Atk +2 melee (1d6-1 plus poison, bite); Space/Reach 5 ft./5 ft.; SA Poison; SQ Darkvision 60 ft., vermin traits; AL N; SV Fort +2, Ref +2, Will +0; Str 9, Dex 15, Con 10, Int -, Wis 10, Cha 2

Skills and Feats: Climb +10, Hide +10, Spot +4; Weapon Finesse

Monstrous Centipede

Monstrous Centipede, Medium
Medium Vermin
Hit Dice:
1d8 (4 hp)
Initiative:
+2
Speed:
40 ft. (8 squares), climb 40 ft.
Armor Class:
14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple:
+0/-1
Attack:
Bite +2 melee (1d6-1 plus poison)
Full Attack:
Bite +2 melee (1d6-1 plus poison)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Poison
Special Qualities:
Darkvision 60 ft., vermin traits
Saves:
Fort +2, Ref +2, Will +0
Abilities:
Str 9, Dex 15, Con 10, Int -, Wis 10, Cha 2
Skills:
Climb +10, Hide +10, Spot +4
Feats:
Weapon Finesse B
Environment:
Underground
Organization:
Solitary or colony (2-5)
Challenge Rating:
1/2
Advancement:
-
Level Adjustment:
-

Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.

Size
Fort DC
Damage
Size
Fort DC
Damage
Tiny
10
1 Dex
Huge
14
1d6 Dex
Small
10
1d2 Dex
Gargantuan
17
1d8 Dex
Medium
10
1d3 Dex
Colossal
23
2d6 Dex
Large
11
1d4 Dex

Poison (Ex): A monstrous centipede has a poisonous bite. The details vary by the centipede's size, as shown on the table above. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.

Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +2 melee (1d6-1 plus poison), or Bite +2 melee (1d6-1 plus poison)

feats: WEAPON FINESSE,