Name | Thought Slayer |
---|---|
Sorted Name | Thought Slayer |
Family | Thought Slayer |
Size and Type | Huge Aberration (Psionic) |
Hit Dice Count | 14 |
Hit Dice | 14d8+70 (133 hp) |
Random Hit Points | 14d8+70 - 70 |
Initiative | +1 |
Speed | 50 ft. (10 squares) |
Armor Class | 23 (-2 size, +1 Dex, +14 natural), touch 9, flat-footed 22 |
Base Attack/Grapple | +10/+26 |
Attack | Bite +17 melee (3d6+12) |
Full Attack | Bite +17 melee (3d6+12) |
Space/Reach | 15 ft./15 ft. |
Special Attacks | Mind-consuming gaze, psi-like abilities |
Special Qualities | Darkvision 60 ft., ethereal jaunt, power resistance 21 |
Saves | Fort +11, Ref +5, Will +10 |
Abilities | Str 26, Dex 13, Con 21, Int 7, Wis 12, Cha 15 |
Skills | Climb +12, Jump +20, Listen +7, Spot +8 |
Feats | Alertness, Cleave, Great Fortitude, Power Attack, Weapon Focus (bite) |
Environment | Ethereal Plane |
Challenge Rating | 13 |
Organization | Solitary or pack (2-4) |
Treasure | Standard |
Alignment | Often chaotic neutral |
Advancement | 15-28 HD (Huge) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Thought slayer; CR 13; Huge aberration (psionic); HD 14d8+70; hp 133; Init +1; Spd 50 ft. (10 squares); AC 23 (-2 size, +1 dex, +14 natural), touch 9, flat-footed 22; Base Atk +10; Grp +26; Atk +17 melee (3d6+12, bite); Full Atk +17 melee (3d6+12, bite); Space/Reach 15 ft./15 ft.; SA Mind-consuming gaze, psi-like abilities; SQ Darkvision 60 ft., ethereal jaunt, power resistance 21; AL CN; SV Fort +11, Ref +5, Will +10; Str 26, Dex 13, Con 21, Int 7, Wis 12, Cha 15 Skills and Feats: Climb +12, Jump +20, Listen +7, Spot +8; Alertness, Cleave, Great Fortitude, Power Attack, Weapon Focus (bite) |
Thought Slayer
Thought slayers do not speak. CombatA thought slayer can spend a maximum of 10 continuous minutes on the Material Plane before its wispy flesh finally dissipates and it falls dead. If badly wounded, it escapes to the Ethereal Plane rather than continuing the fight. Mind-Consuming Gaze (Su): Instantly kill (by draining the mind away), range 30 feet, Fortitude DC 19 negates. The save DC is Charisma-based. This is considered a mind-affecting death effect. If a thought slayer's gaze is met indirectly (such as through a mirror or a reflection in water), the opponent does not die on a failed save but instead is dazed for 14 rounds. This otherwise is a gaze effect. The gaze cannot affect creatures on the Material Plane while the thought slayer remains ethereal, but it can affect ethereal creatures while the thought slayer is on the Material Plane. Psi-Like Abilities: At will-brain lock (any nonmindless, DC 14*), chameleon, detect psionics, distract (DC 13); 3/day-body adjustment (5d12*), mental barrier (+6 AC, 2 rounds*), mind trap (10 rounds*), precognition, wall walker; 1/day-escape detection. Manifester level 14th. The save DCs are Charisma-based. *Includes augmentation for the thought slayer's manifester level. Ethereal Jaunt (Su): A thought slayer can shift from the Ethereal Plane to the Material Plane as part of any move action, and then shift back again as a free action. The ability is otherwise identical to the psionic ethereal jaunt power. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +17 melee (3d6+12), or Bite +17 melee (3d6+12)
feats: ALERTNESS, CLEAVE, GREAT FORTITUDE, POWER ATTACK, WEAPON FOCUS (BITE), ,